结束GKTurnBasedMatch时出现问题

Lio*_*lak 1 game-center

我一直在两台设备上测试我的回合制游戏应用程序.当设备1对等(通过刷卡和删除GKTurnBasedMatchmakerViewController比赛),它更新设备2表明,比赛已经完成(但它仍然显示GKTurnBasedMatchmakerViewController的比赛是其他玩家的回合),但设备1不更新!

它说,在根据游戏结束部分端匹配GKTurnBasedMatchmakerViewController,但是他说,"没有结果",并从苹果documentary-参与者的结果还没有确定,但(通常是因为比赛仍在进行中).

我想知道如何将其设置为其他东西,以及通过这种方式退出调用(假设)的方法.

提前致谢.

Sal*_*mir 5

- (void)turnBasedMatchmakerViewController:(GKTurnBasedMatchmakerViewController *)viewController playerQuitForMatch:(GKTurnBasedMatch *)match {

    if ([match.currentParticipant.playerID isEqualToString:[GKLocalPlayer        localPlayer].playerID]) {

        [match participantQuitInTurnWithOutcome:GKTurnBasedMatchOutcomeQuit nextParticipants:nextParticipant turnTimeout:GKTurnTimeoutNone matchData:data completionHandler:^(NSError *error) {

            [match removeWithCompletionHandler:^(NSError *error) {

                //Player quitted and match removed

            }];

        }];

    }
    else {

        [match participantQuitOutOfTurnWithOutcome:GKTurnBasedMatchOutcomeQuit withCompletionHandler:^(NSError *error) {

            [match removeWithCompletionHandler:^(NSError *error) {

                //Player quitted and match removed

            }];

        }];

    }

}
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对于设备2

-(void)handleTurnEventForMatch:(GKTurnBasedMatch *)match {

    if (player2.matchOutcome==GKTurnBasedMatchOutcomeQuit){

        //Your opponent quitted do something

    }

}
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