mkf*_*row 7 random state haskell
在过去的几周里,我一直在尝试独立学习Haskell.目前,我正在尝试实施一个愚蠢的小猜谜游戏,其中计算机选择一个随机数,用户试图猜测它.如果用户错了,程序会告诉用户答案更高或更低,并允许用户猜测直到他们猜对了.我已经有了它的工作,但我想添加跟踪用户每场比赛的猜测次数的能力,并在他们正确猜测后向用户报告该数字.
来自命令性的背景,自然要做的就是让每次用户猜测时都会增加一个计数器,但你不能在Haskell中真正做到这一点(至少看起来像是无状态和一切都是不变的)会阻止这种情况).
我玩弄了让getGuess和giveHints函数获取一个额外参数的想法,该参数表示到目前为止的猜测次数(让我们称之为numGuesses),并且在每次调用这些方法时,传递(numGuesses + 1).但我无法让它工作(更不用说我甚至不知道这是否有效).
我的代码如下.任何建议都会非常感激.我主要是在寻找想法,但也可以随意发布实际代码.另外,如果你发现任何令人发指的事情,我可以随时告诉我,如果我的代码糟透了,以及我如何改进它(我只在功能上编程了几个星期!)
import System.Random
import System.IO
import Control.Monad
main = do
gen <- getStdGen
let (ans,_) = randomR (1,100) gen :: (Int,StdGen)
putStrLn $ "I'm thinking of a number between 1 and 100..."
getGuess ans
putStrLn "You guessed it in __ guesses!"
putStr "Play again? "
hFlush stdout
desire <- getLine
when ((desire !! 0) `elem` ['y','Y']) $ do
putStrLn ""
newStdGen
main
getGuess ans = do
putStr "Your guess? "
hFlush stdout
guessStr <- getLine
giveHints ans (read guessStr)
giveHints ans guess = do
when (ans /= guess) $ do
if ans > guess
then putStrLn "It's higher."
else putStrLn "It's lower."
getGuess ans
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注意:我正在使用hFlush标准输出,因为我正在使用行缓冲,没有它,某些交互的顺序不是人们所期望的.
实际上,您可以实现您正在考虑的计数方法,但您仍然需要明确地传递状态.但在这种情况下,它根本不是一件麻烦事.实际上,这是一个人们经常看到辅助函数的模式,实际上使用State
monad会有点矫枉过正.
我所指的模式通常如下所示:
doStuff xs' = go xs' 0
where
go (x:xs) n = .. etc ..
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这是代码.
import System.Random (randomRIO)
import Control.Applicative ((<$>))
import Control.Monad (when)
import Text.Printf (printf)
playGame :: Int -> Int -> IO ()
playGame answer curGuesses = do
putStrLn "What is your guess?"
putStr ">"
guess <- getGuessFromUser
when (guess /= answer) $ do
giveHints answer guess
playGame answer (curGuesses + 1)
when (guess == answer) $ do
putStrLn "You guessed it!"
printf "You guessed %d times!\n" (curGuesses + 1)
giveHints :: Int -> Int -> IO ()
giveHints answer guess
| answer > guess = putStrLn "It's higher!"
| otherwise = putStrLn "It's lower!"
getGuessFromUser :: IO Int
getGuessFromUser = do
read <$> getLine
main :: IO ()
main = do
answer <- randomRIO (1, 100)
putStrLn "I'm thinking of a number between 1 and 100."
playGame answer 0
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笔记
<$>
是 fmap
randomRIO
丹尼尔提到过,因为我们已经在IO monad.hSetBuffering
或hFlush
使用命令提示符来获得正确的输出.但是,YMMV.