Ric*_*ano 2 c# namespaces visual-studio-2010 winforms
我有一个名为Editor的StackCustomWindow命名空间的用户控件.该StackCustomWindow命名空间包含该程序的主要形式.当我Editor使用设计器将用户控件添加到主窗口时,Visual Studio 2010将这样的代码放在设计器中:
this.editor1 = new StackCustomWindow.Editor();
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什么时候应该这样:
this.editor1 = new Editor();
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编译抛出异常:
错误1类型中不存在类型名称"编辑器"
'StackCustomWindow.StackCustomWindow'C:\ Users\ricardo\Documents\Visual Studio
2010\Projects\StackCustomWindow\StackCustomWindow\StackCustomWindow.Designer.cs 35 51 StackCustomWindow
我发现了一个类似的问题,解决方案说解决方案中某处必须存在重复的名称,但是a)我不知道为什么在这种情况下会存在,因为我没有其他具有该名称的控件,并且b)我不知道如何检查是否确实存在重复的名称.我没有任何其他用户控件或命名项Editor,Visual Studio 为我的所有用户控件执行此操作.如下所示,所有代码都是非常基本的,除了用户控件和主窗口之外没有任何控件.
代码Editor:
使用System.Windows.Forms;
namespace StackCustomWindow
{
public partial class Editor : UserControl
{
public Editor()
{
InitializeComponent();
}
}
}
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它的designer.cs文件:
namespace StackCustomWindow
{
partial class Editor
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.SuspendLayout();
//
// Editor
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Name = "Editor";
this.Size = new System.Drawing.Size(452, 276);
this.ResumeLayout(false);
}
#endregion
}
}
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StackCustomWindow.cs:
使用System.Windows.Forms;
namespace StackCustomWindow
{
public partial class StackCustomWindow : Form
{
public StackCustomWindow()
{
InitializeComponent();
}
}
}
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StackCustomWindow.designer.cs:
namespace StackCustomWindow
{
partial class StackCustomWindow
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.SuspendLayout();
//
// StackCustomWindow
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(718, 535);
this.Name = "StackCustomWindow";
this.Text = "StackCustomWindow";
this.ResumeLayout(false);
}
#endregion
}
}
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问题是StackCustomWindow Type的名称与StackCustomWindow名称空间的名称相同.所以StackCustomWindow.Editor最终被解释为StackCustomWindow类型的"成员'编辑器",而不是命名空间StackCustomWindow的"成员'编辑器".
对命名空间和类型使用不同的名称将防止此问题.
您的代码有效,设计人员生成的代码不是.代码生成器不希望你做你做的事情,也不能很好地处理它.