sse*_*ell 2 c++ opengl file-io bmp
我目前正在为OpenGL框架编写BMP截图函数,并且遇到了将数据写出来的奇怪问题.从glReadPixelsBMP头引入的数据都是正确的,但似乎ofstream.write操作是随机插入无效值.
从图像的正确BMP(由Paint创建)和我的函数生成的BMP中摘录,突出显示不正确的字节.正确的行将始终是第一行.
行0x08C
3B 0D 4A 3A 0A 48 38 08 45 36
3B 0D 4A 3A 0D 0A 48 38 08 45
^^
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行0x0DC(此时已经关闭一个)
3E 2F 07 3D 2E 0A 3F 31 0E 44
07 3E 2F 07 3D 2E 0D 0A 3F 31
^^
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行0x0E68(非常下一行,然后关闭两行)
35 13 48 3A 10 44 36 0A 3F 31
0E 44 35 13 48 3A 10 44 36 0D
^^
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所以似乎有一种模式,其中无效值始终是,0x0D并且它被插入到a的前面0x0A.我不知道为什么会发生这种情况,因为我已经确认标题和数据glReadPixels都是正确的.该方法的代码如下.
bool captureScreen( const char* name, unsigned originX, unsigned originY, unsigned width, unsigned height )
{
//...
GLubyte* imageData = new GLubyte[ width * height * 3 ];
glReadPixels( originX, originY, width, height, GL_BGR, GL_UNSIGNED_BYTE, imageData );
//...
captureAsBMP( imageData, width, height, path.c_str( ) );
//...
}
bool captureAsBMP( GLubyte* data, GLuint width, GLuint height, const char* path )
{
std::ofstream stream( path, std::ios_base::out );
if( !stream.is_open( ) )
return false;
unsigned char BMPHeader[ 14 ] = { /* cut for brevity */ };
unsigned char DIBHeader[ 40 ] = { /* cut for brevity */ };
unsigned char padding[ 4 ] = { 0x00, 0x00, 0x00, 0x00 };
unsigned int paddingLength = 4 - (( width * 3 ) % 4);
paddingLength = ( paddingLength == 4 ? 0 : paddingLength );
long fileSize = ( width * height * 3 ) + ( paddingLength * height ) + 54;
long dataSize = fileSize - 54;
memcpy( &BMPHeader[ 2 ], &fileSize, sizeof( long ) );
memcpy( &DIBHeader[ 4 ], &width, sizeof( unsigned int ) );
memcpy( &DIBHeader[ 8 ], &height, sizeof( unsigned int ) );
memcpy( &DIBHeader[ 20 ], &dataSize, sizeof( long ) );
stream.write( reinterpret_cast< char* >( BMPHeader ), 14 );
stream.write( reinterpret_cast< char* >( DIBHeader ), 40 );
unsigned pos = 0;
// Write out one row at a time
for( int i = 0; i < height; i++ )
{
stream.write( reinterpret_cast< char* >( &data[ pos ] ), ( width * 3 ) );
// Is there padding that needs to be added?
if( paddingLength != 0 )
stream.write( reinterpret_cast< char* >( padding ), paddingLength );
// Update where we are in data
pos += width * 3;
}
stream.close( );
return true;
}
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另外值得注意的是,所讨论的图像是800x600,因此在填充和pos递增之前,在第一次流写入行期间会发生此错误.
最后,应该如何显示:http://imgur.com/oziid
它是如何做的:http://imgur.com/SrXgA(重新保存在Paint中,因为Imgur抱怨它当然被破坏了)