Sid*_*kan 18 xcode quartz-graphics ios
我有一个UIButton,这是一个标志.这个徽标按钮将永远发光,但触摸时会停止发光.它就像一个发光的动画.
有什么建议吗?
Undefined symbols for architecture i386:
"_OBJC_CLASS_$_CABasicAnimation", referenced from:
objc-class-ref in UIView+Glow.o
"_OBJC_CLASS_$_CAMediaTimingFunction", referenced from:
objc-class-ref in UIView+Glow.o
"_kCAMediaTimingFunctionEaseInEaseOut", referenced from:
-[UIView(Glow) startGlowing] in UIView+Glow.o
ld: symbol(s) not found for architecture i386
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Run Code Online (Sandbox Code Playgroud)
YaD*_*aDa 25
我喜欢这个发光+增长/缩小动画的"特殊"按钮:
-(void)makeViewShine:(UIView*) view
{
view.layer.shadowColor = [UIColor yellowColor].CGColor;
view.layer.shadowRadius = 10.0f;
view.layer.shadowOpacity = 1.0f;
view.layer.shadowOffset = CGSizeZero;
[UIView animateWithDuration:0.7f delay:0 options:UIViewAnimationOptionAutoreverse | UIViewAnimationCurveEaseInOut | UIViewAnimationOptionRepeat | UIViewAnimationOptionAllowUserInteraction animations:^{
[UIView setAnimationRepeatCount:15];
view.transform = CGAffineTransformMakeScale(1.2f, 1.2f);
} completion:^(BOOL finished) {
view.layer.shadowRadius = 0.0f;
view.transform = CGAffineTransformMakeScale(1.0f, 1.0f);
}];
}
Run Code Online (Sandbox Code Playgroud)
发光代码取自:为UILabel和UIButton创建发光效果
首先,您需要导入QuartzCore Framework:
#import <QuartzCore/QuartzCore.h>
Run Code Online (Sandbox Code Playgroud)
当您创建一个按钮(或在viewDidLoad,取决于您的代码结构)添加此代码:
UIColor *color = button.currentTitleColor;
button.titleLabel.layer.shadowColor = [color CGColor];
button.titleLabel.layer.shadowRadius = 4.0f;
button.titleLabel.layer.shadowOpacity = .9;
button.titleLabel.layer.shadowOffset = CGSizeZero;
button.titleLabel.layer.masksToBounds = NO;
Run Code Online (Sandbox Code Playgroud)
你需要注意两个事件:UIControlEventTouchDown和UIControlEventTouchUpInside
在UIControlEventTouchDown处理程序中,您将添加代码:
UIColor *color = [UIColor clearColor];
button.titleLabel.layer.shadowColor = [color CGColor];
Run Code Online (Sandbox Code Playgroud)
在UIControlEventUpInside处理程序中,您将添加代码:
UIColor *color = button.currentTitleColor;
button.titleLabel.layer.shadowColor = [color CGColor];
Run Code Online (Sandbox Code Playgroud)
再次实现的细节取决于你是创建按钮programmaticaly还是通过Interface Builder,但我相信你将能够从这里开始解决这个问题.
编辑:对于自定义按钮,只需添加以下代码应该工作:
[button setImage:[UIImage imageNamed:@"buttonWithGlow.png"]
forState:UIControlStateNormal];
[button setImage:[UIImage imageNamed:@"buttonWithNoGlow.png"]
forState:UIControlStateHighlighted];
Run Code Online (Sandbox Code Playgroud)
迅捷5
使用动画创建UIView扩展
在文本字段,按钮,视图(UIView的任何子类)上使用它
注意:您可以更改值并四处移动以获得所需的效果。
UIView扩展
import UIKit
extension UIView {
enum GlowEffect: Float {
case small = 0.4, normal = 2, big = 15
}
func doGlowAnimation(withColor color: UIColor, withEffect effect: GlowEffect = .normal) {
layer.masksToBounds = false
layer.shadowColor = color.cgColor
layer.shadowRadius = 0
layer.shadowOpacity = 1
layer.shadowOffset = .zero
let glowAnimation = CABasicAnimation(keyPath: "shadowRadius")
glowAnimation.fromValue = 0
glowAnimation.toValue = effect.rawValue
glowAnimation.beginTime = CACurrentMediaTime()+0.3
glowAnimation.duration = CFTimeInterval(0.3)
glowAnimation.fillMode = .removed
glowAnimation.autoreverses = true
glowAnimation.isRemovedOnCompletion = true
layer.add(glowAnimation, forKey: "shadowGlowingAnimation")
}
}
Run Code Online (Sandbox Code Playgroud)
如何使用它:
//TextField with border
textField.doGlowAnimation(withColor: UIColor.red, withEffect: .big)
//Label
label.doGlowAnimation(withColor: label.textColor, withEffect: .small)
//Button
button.doGlowAnimation(withColor: UIColor.red, withEffect: .big)
Run Code Online (Sandbox Code Playgroud)
| 归档时间: |
|
| 查看次数: |
37747 次 |
| 最近记录: |