san*_*dee 17 java android libgdx
我正在使用LibGDX开发Android游戏.菜单屏幕中有4个按钮,但ClickListener这些按钮不起作用.
// retrieve the custom skin for our 2D widgets
Skin skin = super.getSkin();
// create the table actor and add it to the stage
table = new Table( skin );
table.width = stage.width();
table.height = stage.height();
stage.addActor( table );
// retrieve the table's layout
TableLayout layout = table.getTableLayout();
// register the button "start game"
TextButton startGameButton = new TextButton( "Start game", skin );
startGameButton.addListener( new ClickListener() {
@Override
public void clicked(InputEvent event, float x, float y) {
System.out.println("hiii");
Assets.load();
// game.getSoundManager().play( TyrianSound.CLICK );
game.setScreen( new GameScreen(game) );
}
} );
layout.register( "startGameButton", startGameButton );
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如何激活ClickListenerLibGDX中的按钮?
rob*_*mag 50
您必须将按钮添加到舞台并调用
Gdx.input.setInputProcessor(stage);
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nsa*_*ote 15
而不是"点击方法"现在它是"点击方法"(我想!),以防万一有人面临同样的问题我遇到了这个问题:
startGameButton.addListener( new ClickListener() {
@Override
public void clicked(InputEvent event, float x, float y) {
game.setScreen( new GameScreen(game) );
};
});
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