我有一个哈希地图,我想复制其他用途.但每当我复制并重复使用它时,它也会改变原来的.这是为什么?
do {
Map<Integer, Map<String, Object>> map1 = originalMap;
//at the second iteration originalMap is the same as map1 of the last iteration,
//eventhough the change was nog accepted;
//do something with map1 (change value);
if(change is accepted) {
originalMap = map1;
}
} while(iteration < 10);
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提前致谢
public static <Integer,String, Schedule>Map<Integer, Map<String, Schedule>> deepCopy(Map<Integer, Map<String, Schedule>> original) {
Map<Integer, Map<String, Schedule>> copy = new HashMap<Integer, Map<String, Schedule>>();
for (Map.Entry<Integer, Map<String, Schedule>> entry : original.entrySet()) {
copy.put(entry.getKey(), deepCopy2(entry.getValue()));
}
return copy;
}
public static <String, Schedule>Map<String, Schedule> deepCopy2(Map<String, Schedule> original) {
Map<String, Schedule> copy = new HashMap<String, Schedule>();
for (Map.Entry<String, Schedule> entry : original.entrySet()) {
copy.put(entry.getKey(), entry.getValue());
}
return copy;
}
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Sea*_*oyd 53
你所做的不是创建地图的副本,而是创建地图的副本.当两个引用指向同一个对象时,对一个引用的更改将反映在另一个引用中.
解决方案1:如果这是一个从简单类型到另一个类型的Map,那么您可以这样做:
Map<SomeType, OtherType> map1 = new HashMap<SomeType, OtherType>(original);
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这称为复制构造函数.几乎所有标准的Collection和Map实现都有一个,它通常是克隆简单结构的最简单方法.这将工作,只要罚款,SomeType并OtherType是不可变的(例如,Integer和其他Number类型Boolean,String但不集合,日期,地图,阵列等)
如果没有,正如其他答复者和评论者指出的那样,您还需要复制地图值.
解决方案2:这是一个安全的快速和脏的版本:
Map<Integer, Map<String, Object>> original=new HashMap<Integer, Map<String,Object>>();
Map<Integer, Map<String, Object>> copy =
new HashMap<Integer, Map<String, Object>>();
for(Entry<Integer, Map<String, Object>> entry : original.entrySet()){
copy.put(entry.getKey(), new HashMap<String, Object>(entry.getValue()));
}
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但实际上,我喜欢Hunter提供深度复制方法的想法.所以这里的解决方案3:我自己的版本使用通用参数:
public static <K1, K2, V> Map<K1, Map<K2, V>> deepCopy(
Map<K1, Map<K2, V>> original){
Map<K1, Map<K2, V>> copy = new HashMap<K1, Map<K2, V>>();
for(Entry<K1, Map<K2, V>> entry : original.entrySet()){
copy.put(entry.getKey(), new HashMap<K2, V>(entry.getValue()));
}
return copy;
}
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你可以这样称呼它:
Map<Integer, Map<String, Object>> original=new HashMap<Integer, Map<String,Object>>();
// do stuff here
Map<Integer, Map<String, Object>> copy = deepCopy(original);
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更新
我已经攻击了一个为地图,集合和数组(原始和其他)执行深度克隆的类.用法:
Something clone = DeepClone.deepClone(original);
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这里是:
public final class DeepClone {
private DeepClone(){}
public static <X> X deepClone(final X input) {
if (input == null) {
return input;
} else if (input instanceof Map<?, ?>) {
return (X) deepCloneMap((Map<?, ?>) input);
} else if (input instanceof Collection<?>) {
return (X) deepCloneCollection((Collection<?>) input);
} else if (input instanceof Object[]) {
return (X) deepCloneObjectArray((Object[]) input);
} else if (input.getClass().isArray()) {
return (X) clonePrimitiveArray((Object) input);
}
return input;
}
private static Object clonePrimitiveArray(final Object input) {
final int length = Array.getLength(input);
final Object copy = Array.newInstance(input.getClass().getComponentType(), length);
// deep clone not necessary, primitives are immutable
System.arraycopy(input, 0, copy, 0, length);
return copy;
}
private static <E> E[] deepCloneObjectArray(final E[] input) {
final E[] clone = (E[]) Array.newInstance(input.getClass().getComponentType(), input.length);
for (int i = 0; i < input.length; i++) {
clone[i] = deepClone(input[i]);
}
return clone;
}
private static <E> Collection<E> deepCloneCollection(final Collection<E> input) {
Collection<E> clone;
// this is of course far from comprehensive. extend this as needed
if (input instanceof LinkedList<?>) {
clone = new LinkedList<E>();
} else if (input instanceof SortedSet<?>) {
clone = new TreeSet<E>();
} else if (input instanceof Set) {
clone = new HashSet<E>();
} else {
clone = new ArrayList<E>();
}
for (E item : input) {
clone.add(deepClone(item));
}
return clone;
}
private static <K, V> Map<K, V> deepCloneMap(final Map<K, V> map) {
Map<K, V> clone;
// this is of course far from comprehensive. extend this as needed
if (map instanceof LinkedHashMap<?, ?>) {
clone = new LinkedHashMap<K, V>();
} else if (map instanceof TreeMap<?, ?>) {
clone = new TreeMap<K, V>();
} else {
clone = new HashMap<K, V>();
}
for (Entry<K, V> entry : map.entrySet()) {
clone.put(deepClone(entry.getKey()), deepClone(entry.getValue()));
}
return clone;
}
}
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通过做这个:
Map<Integer, Map<String, Object>> copy = originalMap;
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...你没有复制地图,只创建一个引用完全相同地图的新变量,显然你使用这个变量所做的更改将反映在原始地图中 - 它们指向同一个对象记忆.最好使用接收另一个地图作为参数的构造函数复制原始地图:
Map<Integer, Map<String, Object>> copy;
copy = new HashMap<Integer, Map<String, Object>>(originalMap);
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上面的代码将创建原始地图的浅表副本,这意味着:如果更改一个地图中的元素值,则更改将反映在另一个地图中,但您可以自由地添加/删除地图中的元素和其他不会受到影响.如果这还不够好,您需要在复制时对地图中的元素执行深层复制.
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