设置contentURL时,在iPhone 4.3模拟器中再次调用MPMoviePlayerPlaybackDidFinishNotification

Jom*_*oos 5 iphone objective-c ios mpmediaplayercontroller

注意:请参阅底部的更新.


我有一个应用程序从列表中逐个播放视频.因此,为了测试此功能,我创建了一个只有一个视图控制器的简单应用程序.在实现视图控制器之前,我引用了此博客.视图控制器已命名TNViewController,其实现如下:

#import <UIKit/UIKit.h>
#import <MediaPlayer/MediaPlayer.h>

@interface TNViewController : UIViewController {
  @private
    NSMutableArray *_videoArray;
    int _currentVideo;

    MPMoviePlayerController *_moviePlayer;
    NSURL *_movieUrl;
}

@end
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它的实施是:

#import "TNViewController.h"

@implementation TNViewController
- (void)viewDidLoad {
    [super viewDidLoad];
    // Do any additional setup after loading the view, typically from a nib.

    [[UIApplication sharedApplication] setStatusBarHidden:YES animated:NO];
    [self.view setFrame:CGRectMake(0, 0, 480, 320)];

    [self initVideos];
    [self initPlayer];
}

- (void) initVideos {
    _videoArray = [[NSMutableArray alloc] init];

    NSString *path = [[NSBundle mainBundle] pathForResource:@"sintel_trailer" ofType:@"mp4" inDirectory:nil];
    [_videoArray addObject:path];
    path = [[NSBundle mainBundle] pathForResource:@"elephants_dream_trailer" ofType:@"mp4" inDirectory:nil];
    [_videoArray addObject:path];
    path = [[NSBundle mainBundle] pathForResource:@"big_buck_bunny_trailer" ofType:@"mp4" inDirectory:nil];
    [_videoArray addObject:path];

    _currentVideo = -1;
}

- (NSString*) nextVideo {
    _currentVideo++;
    if (_currentVideo >= _videoArray.count) {
        _currentVideo = 0;
    }
    return [_videoArray objectAtIndex:_currentVideo];
}

- (void) initPlayer {
    _moviePlayer = [[MPMoviePlayerController alloc]init];

    [self readyPlayer];
    [self.view addSubview:_moviePlayer.view];

    // Register to receive a notification when the movie has finished playing. 
    [[NSNotificationCenter defaultCenter] addObserver:self 
                                             selector:@selector(moviePlayBackDidFinish:) 
                                                 name:MPMoviePlayerPlaybackDidFinishNotification 
                                               object:_moviePlayer];
}

- (void) readyPlayer {
    _movieUrl    = [NSURL fileURLWithPath:[self nextVideo]];
    [_movieUrl retain];

    _moviePlayer.contentURL = _movieUrl;

    // For 3.2 devices and above
    if ([_moviePlayer respondsToSelector:@selector(loadState)]) {
        // Set movie player layout
        [_moviePlayer setControlStyle:MPMovieControlStyleNone];
        [_moviePlayer setFullscreen:YES];

        // May help to reduce latency
        [_moviePlayer prepareToPlay];

        // Register that the load state changed (movie is ready)
        [[NSNotificationCenter defaultCenter] addObserver:self 
                                                 selector:@selector(moviePlayerLoadStateChanged:) 
                                                     name:MPMoviePlayerLoadStateDidChangeNotification 
                                                   object:nil];
    } else {
        // Register to receive a notification when the movie is in memory and ready to play.
        [[NSNotificationCenter defaultCenter] addObserver:self 
                                                 selector:@selector(moviePreloadDidFinish:) 
                                                     name:MPMoviePlayerContentPreloadDidFinishNotification 
                                                   object:nil];
    }
}

/*---------------------------------------------------------------------------
 * For 3.1.x devices
 *--------------------------------------------------------------------------*/
- (void) moviePreloadDidFinish:(NSNotification*)notification {
    // Remove observer
    [[NSNotificationCenter  defaultCenter]  removeObserver:self 
                                                      name:MPMoviePlayerContentPreloadDidFinishNotification 
                                                    object:nil];

    // Play the movie
    [_moviePlayer play];
}

/*---------------------------------------------------------------------------
 * For 3.2 and 4.x devices
 *--------------------------------------------------------------------------*/
- (void) moviePlayerLoadStateChanged:(NSNotification*)notification {
    NSLog(@"moviePlayerLoadStateChanged");
    // Unless state is unknown, start playback
    if ([_moviePlayer loadState] != MPMovieLoadStateUnknown) {
        // Remove observer
        [[NSNotificationCenter defaultCenter]  removeObserver:self
                                                         name:MPMoviePlayerLoadStateDidChangeNotification 
                                                       object:nil];

        // Set frame of movie player
        [[_moviePlayer view] setFrame:CGRectMake(0, 0, 480, 320)];
        // Play the movie
        [_moviePlayer play];
    }
}

- (void) moviePlayBackDidFinish:(NSNotification*)notification {    
    NSLog(@"playback finished...");
    NSLog(@"End Playback Time: %f", _moviePlayer.endPlaybackTime);
    int reason = [[[notification userInfo] valueForKey:MPMoviePlayerPlaybackDidFinishReasonUserInfoKey] intValue];
    if (reason == MPMovieFinishReasonPlaybackEnded) {
        NSLog(@"Reason: movie finished playing");
    }else if (reason == MPMovieFinishReasonUserExited) {
        NSLog(@"Reason: user hit done button");
    }else if (reason == MPMovieFinishReasonPlaybackError) {
        NSLog(@"Reason: error");
    }

    [self playNextVideo];
}

- (void) playNextVideo {
    NSString *filePath = [self nextVideo];

    [_movieUrl release];
    _movieUrl = [NSURL fileURLWithPath:filePath];    
    [_movieUrl retain];

    _moviePlayer.contentURL = _movieUrl;
    [_moviePlayer play];
}

- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
    return (interfaceOrientation == UIInterfaceOrientationLandscapeRight);
}

- (void) dealloc {
    [_moviePlayer release];
    [_movieUrl release];
    [_videoArray release];

    [super dealloc];
}

@end
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现在,我的问题是通知MPMoviePlayerPlaybackDidFinishNotification被调用两次.从上面的代码中可以看出,我只在viewDidLoad(在initPlayer调用中viewDidLoad)注册了一次.这是日志输出:

2012-07-02 12:29:17.661 DemoApp[1191:ef03] moviePlayerLoadStateChanged
2012-07-02 12:30:11.470 DemoApp[1191:ef03] playback finished...
2012-07-02 12:30:11.471 DemoApp[1191:ef03] End Playback Time: -1.000000
2012-07-02 12:30:11.472 DemoApp[1191:ef03] Reason: movie finished playing
2012-07-02 12:30:11.474 DemoApp[1191:ef03] playback finished...
2012-07-02 12:30:11.475 DemoApp[1191:ef03] End Playback Time: -1.000000
2012-07-02 12:30:11.476 DemoApp[1191:ef03] Reason: movie finished playing

2012-07-02 12:31:03.821 DemoApp[1191:ef03] playback finished...
2012-07-02 12:31:03.822 DemoApp[1191:ef03] End Playback Time: -1.000000
2012-07-02 12:31:03.824 DemoApp[1191:ef03] Reason: movie finished playing
2012-07-02 12:31:03.826 DemoApp[1191:ef03] playback finished...
2012-07-02 12:31:03.827 DemoApp[1191:ef03] End Playback Time: -1.000000
2012-07-02 12:31:03.827 DemoApp[1191:ef03] Reason: movie finished playing
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如您所见,完成的播放被调用两次.这会导致从队列中跳过一个视频.(实际上,在出现问题的原始项目中,nextVideo从服务器预先缓存视频,并返回缓存视频的路径(如果缓存中存在).否则返回nil.).在这里,首先sintel_trailer.mp4播放.完成播放后elephants_dream_trailer.mp4,它会播放big_buck_bunny_trailer.mp4.也就是说,它循环播放中间跳过的视频.那么,导致MPMoviePlayerPlaybackDidFinishNotification两次调用的原因是什么?我正在研究这两天,仍然没有运气.任何的想法?

更新1:

目前我在回调中使用了一个开关,moviePlayBackDidFinish:如下所示,并且正在工作:

if (!_playNextVideo) {
    _playNextVideo = YES;
    return;
}
_playNextVideo = NO;
// code to play video....
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但我仍然想知道是什么原因导致回调被调用两次.我觉得当前的交换机解决方案就像黑客一样,并且喜欢删除它.

更新2:

到现在为止,我一直在尝试使用iPhone 4.3模拟器.但是,当我用iPhone 5.0模拟器和iPhone 5.1模拟器尝试相同的程序时,它没有任何问题.也就是说,电影结束播放后只发送一个回调.这使得我的小黑客(在更新1上)无用(它解决了4.3中的问题,但在5.0和5.1中产生了问题).我正在使用在MacOSX Lion上运行的Xcode 4.3.2 - 10.7.4.你对如何解决这个问题有任何想法吗?为什么4.3上有两个回调?

更新3:

我精确定位到线路导致问题.这是playNextVideo方法.这条线导致的问题是_moviePlayer.contentURL = _movieUrl;.在第一次回调中更改它会导致MPMoviePlayerPlaybackDidFinishNotification再次发送.但是,它只发生在iPhone 4.3模拟器中.任何的想法?

更新4:

不过,我对这种奇怪的行为一无所知.所以,我现在正在使用像UPDATE 1中那样的时间技巧,如下所示moviePlayBackDidFinish:

NSTimeInterval currentCallback = [NSDate timeIntervalSinceReferenceDate];
NSTimeInterval difference      = currentCallback - _lastCallback;
_lastCallback                  = currentCallback;
if (difference < 5.0) {
    return;
}
// code to play video....
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小智 4

我有同样的问题。并这样解决:

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我创建了一种跳过视频的新方法

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- (void) skipVideo {\n\xc2\xa0 \xc2\xa0 [_moviePlayer stop];\n}\n
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停止播放器skipVideo将导致一条MPMovieFinishReasonPlaybackEnded通知(在模拟器和设备上)。现在设置播放器的contentUrl时,不会MPMovieFinishReasonPlaybackEnded引起其他通知,所以moviePlayBackDidFinish只调用一次;

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在播放下一个视频(中playNextVideo)之前,您必须致电

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[_moviePlayer prepareToPlay];\n
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这对我来说很好用!

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