请考虑以下代码片段:
let t1 = async { return process1() }
let t2 = async { return process2() }
let t3 = async { return windowsProcess() }
let execute =
[ t1; t2; t3 ]
|> Async.Parallel
|> Async.RunSynchronously
|> ignore
在windowsProcess需要STATHREAD的情况下该怎么办?这种结构有可能吗?
如果有一个带有SyncrhonizationContext的特定线程,例如UI线程,那么你可以做例如
// earlier on the UI thread...
let syncCtxt = System.Threading.SynchronizationContext.Current
// then define t3 as
let t3 = async {
do! Async.SwitchToGuiThread(syncCtxt)
// now we're running on the UI thread until the next async 'bind' point
return windowsProcess()
}
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但通常并行任务将在线程池中启动.