Chr*_*ris 6 cocoa-touch uiimage uibarbuttonitem ios
我有一个自定义UIBarButtonItem的问题.当我通过创建自定义UIBarButtonItem时
[[UIBarButtonItem alloc]initWithImage:[UIImage imageNamed:@"FilterIcon.png"] style:UIBarButtonItemStyleBordered target:self action:@selector(filterTouched:)];
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生成的按钮没有"浮雕"外观,系统项目通过在其图标后面放置一个半透明的黑色阴影来实现.

在左侧,您可以看到"组织"系统栏按钮项,右键是上面代码的结果.
在资源中创建阴影是徒劳的,因为iOS/Cocoa只使用图像的掩码并丢弃任何颜色信息.
有趣的是,如果我在Interface-Builder中创建条形按钮项,它看起来很好.但是,在我的问题的上下文中,我需要在代码中创建按钮项.
Ale*_*lex 10
James Furey的剧本有Objective-C版本.
- (UIImage *)applyToolbarButtonStyling:(UIImage *)oldImage {
float shadowOffset = 1;
float shadowOpacity = .54;
CGRect imageRect = CGRectMake(0, 0, oldImage.size.width, oldImage.size.height);
CGRect shadowRect = CGRectMake(0, shadowOffset, oldImage.size.width, oldImage.size.height);
CGRect newRect = CGRectUnion(imageRect, shadowRect);
UIGraphicsBeginImageContextWithOptions(newRect.size, NO, oldImage.scale);
CGContextRef ctx = UIGraphicsGetCurrentContext();
CGContextScaleCTM(ctx, 1, -1);
CGContextTranslateCTM(ctx, 0, -(newRect.size.height));
CGContextSaveGState(ctx);
CGContextClipToMask(ctx, shadowRect, oldImage.CGImage);
CGContextSetFillColorWithColor(ctx, [UIColor colorWithWhite:0 alpha:shadowOpacity].CGColor);
CGContextFillRect(ctx, shadowRect);
CGContextRestoreGState(ctx);
CGContextClipToMask(ctx, imageRect, oldImage.CGImage);
CGContextSetFillColorWithColor(ctx, [UIColor colorWithWhite:1 alpha:1].CGColor);
CGContextFillRect(ctx, imageRect);
UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return newImage;
}
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我认为这种情况发生的原因是由另一个问题的答案所涵盖的:
UIBarButtonItems的行为有所不同,具体取决于您以编程方式附加它们的位置.如果将它们附加到工具栏,它们将变为白色"浮雕"图标.如果将它们附加到导航栏,则不会.
我花了最后几个小时编写一个函数来将工具栏UIBarButtonItem样式应用于UIImages.它是用C#编写的MonoTouch,但我相信你能把它调到Obj-C没问题......
UIImage ApplyToolbarButtonStyling(UIImage oldImage)
{
float shadowOffset = 1f;
float shadowOpacity = .54f;
RectangleF imageRect = new RectangleF(PointF.Empty, oldImage.Size);
RectangleF shadowRect = new RectangleF(new PointF(0, shadowOffset), oldImage.Size);
RectangleF newRect = RectangleF.Union(imageRect, shadowRect);
UIGraphics.BeginImageContextWithOptions(newRect.Size, false, oldImage.CurrentScale);
CGContext ctxt = UIGraphics.GetCurrentContext();
ctxt.ScaleCTM(1f, -1f);
ctxt.TranslateCTM(0, -newRect.Size.Height);
ctxt.SaveState();
ctxt.ClipToMask(shadowRect, oldImage.CGImage);
ctxt.SetFillColor(UIColor.FromWhiteAlpha(0f, shadowOpacity).CGColor);
ctxt.FillRect(shadowRect);
ctxt.RestoreState();
ctxt.ClipToMask(imageRect, oldImage.CGImage);
ctxt.SetFillColor(UIColor.FromWhiteAlpha(1f, 1f).CGColor);
ctxt.FillRect(imageRect);
UIImage newImage = UIGraphics.GetImageFromCurrentImageContext();
UIGraphics.EndImageContext();
return newImage;
}
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所以,UIBarButtonItem过去看起来像这样:

使用上面的函数创建,如下所示:
UIBarButtonItem barButtonItem = new UIBarButtonItem(ApplyToolbarButtonStyling(UIImage.FromFile("MusicIcon.png")), UIBarButtonItemStyle.Plain, delegate {});
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现在看起来像这样:

希望这可以帮助将来的某个人.
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