Ján*_*nos 6 alpha transparent shadow quartz-graphics ios
我该如何重现这个阴影?我的问题,如果我使用高alpha颜色或clearColor,没有阴影,如果我使用低alpha颜色,我看不到板下的阴影.随着音量水平的变化(彩色部分)阴影也在移动,所以它不是纯粹的Photoshop.

尝试一些使用你的观点的东西.它可能最终得到一些东西
view.layer.shadowColor = [UIColor colorWithWhite:.5 alpha:1].CGColor;
view.layer.shadowRadius = 4.0f;
view.layer.shadowPath = CGPathCreateWithRect(CGRectMake(0, 0, 50, 50), NULL);
view.layer.shadowOpacity = 1.0f;
view.layer.shadowOffset = CGSizeMake(1, 1);
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它应该是CGPathRelease(rect)最后泄漏对不起.
在搜索并没有找到这个问题的答案后,我在 Swift 5 中编写了以下扩展:
extension UIView {
func makeClearViewWithShadow(
cornderRadius: CGFloat,
shadowColor: CGColor,
shadowOpacity: Float,
shadowRadius: CGFloat) {
self.frame = self.frame.insetBy(dx: -shadowRadius * 2,
dy: -shadowRadius * 2)
self.backgroundColor = .clear
let shadowView = UIView(frame: CGRect(
x: shadowRadius * 2,
y: shadowRadius * 2,
width: self.frame.width - shadowRadius * 4,
height: self.frame.height - shadowRadius * 4))
shadowView.backgroundColor = .black
shadowView.layer.cornerRadius = cornderRadius
shadowView.layer.borderWidth = 1.0
shadowView.layer.borderColor = UIColor.clear.cgColor
shadowView.layer.shadowColor = shadowColor
shadowView.layer.shadowOpacity = shadowOpacity
shadowView.layer.shadowRadius = shadowRadius
shadowView.layer.masksToBounds = false
self.addSubview(shadowView)
let p:CGMutablePath = CGMutablePath()
p.addRect(self.bounds)
p.addPath(UIBezierPath(roundedRect: shadowView.frame, cornerRadius: shadowView.layer.cornerRadius).cgPath)
let s = CAShapeLayer()
s.path = p
s.fillRule = CAShapeLayerFillRule.evenOdd
self.layer.mask = s
}
}
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用法示例:
myView.makeClearViewWithShadow(cornderRadius: 20, shadowColor: UIColor.black.cgColor, shadowOpacity: 0.5, shadowRadius: 30)
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