我想编写一个函数,它可以验证给定值(作为字符串传递)对可能的值enum.在匹配的情况下,它应该返回枚举实例; 否则,它应该返回一个默认值.
该函数可能不在内部使用try/ catch,它排除使用Enum.Parse,在给定无效参数时抛出异常.
我想使用TryParse函数的一些东西来实现这个:
public static TEnum ToEnum<TEnum>(this string strEnumValue, TEnum defaultValue)
{
object enumValue;
if (!TryParse (typeof (TEnum), strEnumValue, out enumValue))
{
return defaultValue;
}
return (TEnum) enumValue;
}
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Tho*_*rin 102
Enum.IsDefined将完成任务.它可能不如TryParse那样有效,但它可以在没有异常处理的情况下工作.
public static TEnum ToEnum<TEnum>(this string strEnumValue, TEnum defaultValue)
{
if (!Enum.IsDefined(typeof(TEnum), strEnumValue))
return defaultValue;
return (TEnum)Enum.Parse(typeof(TEnum), strEnumValue);
}
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值得注意的是:TryParse.NET 4.0中添加了一种方法.
Sim*_*ier 20
这是一个自定义的实现EnumTryParse.与其他常见实现不同,它还支持使用Flags属性标记的枚举.
/// <summary>
/// Converts the string representation of an enum to its Enum equivalent value. A return value indicates whether the operation succeeded.
/// This method does not rely on Enum.Parse and therefore will never raise any first or second chance exception.
/// </summary>
/// <param name="type">The enum target type. May not be null.</param>
/// <param name="input">The input text. May be null.</param>
/// <param name="value">When this method returns, contains Enum equivalent value to the enum contained in input, if the conversion succeeded.</param>
/// <returns>
/// true if s was converted successfully; otherwise, false.
/// </returns>
public static bool EnumTryParse(Type type, string input, out object value)
{
if (type == null)
throw new ArgumentNullException("type");
if (!type.IsEnum)
throw new ArgumentException(null, "type");
if (input == null)
{
value = Activator.CreateInstance(type);
return false;
}
input = input.Trim();
if (input.Length == 0)
{
value = Activator.CreateInstance(type);
return false;
}
string[] names = Enum.GetNames(type);
if (names.Length == 0)
{
value = Activator.CreateInstance(type);
return false;
}
Type underlyingType = Enum.GetUnderlyingType(type);
Array values = Enum.GetValues(type);
// some enums like System.CodeDom.MemberAttributes *are* flags but are not declared with Flags...
if ((!type.IsDefined(typeof(FlagsAttribute), true)) && (input.IndexOfAny(_enumSeperators) < 0))
return EnumToObject(type, underlyingType, names, values, input, out value);
// multi value enum
string[] tokens = input.Split(_enumSeperators, StringSplitOptions.RemoveEmptyEntries);
if (tokens.Length == 0)
{
value = Activator.CreateInstance(type);
return false;
}
ulong ul = 0;
foreach (string tok in tokens)
{
string token = tok.Trim(); // NOTE: we don't consider empty tokens as errors
if (token.Length == 0)
continue;
object tokenValue;
if (!EnumToObject(type, underlyingType, names, values, token, out tokenValue))
{
value = Activator.CreateInstance(type);
return false;
}
ulong tokenUl;
switch (Convert.GetTypeCode(tokenValue))
{
case TypeCode.Int16:
case TypeCode.Int32:
case TypeCode.Int64:
case TypeCode.SByte:
tokenUl = (ulong)Convert.ToInt64(tokenValue, CultureInfo.InvariantCulture);
break;
//case TypeCode.Byte:
//case TypeCode.UInt16:
//case TypeCode.UInt32:
//case TypeCode.UInt64:
default:
tokenUl = Convert.ToUInt64(tokenValue, CultureInfo.InvariantCulture);
break;
}
ul |= tokenUl;
}
value = Enum.ToObject(type, ul);
return true;
}
private static char[] _enumSeperators = new char[] { ',', ';', '+', '|', ' ' };
private static object EnumToObject(Type underlyingType, string input)
{
if (underlyingType == typeof(int))
{
int s;
if (int.TryParse(input, out s))
return s;
}
if (underlyingType == typeof(uint))
{
uint s;
if (uint.TryParse(input, out s))
return s;
}
if (underlyingType == typeof(ulong))
{
ulong s;
if (ulong.TryParse(input, out s))
return s;
}
if (underlyingType == typeof(long))
{
long s;
if (long.TryParse(input, out s))
return s;
}
if (underlyingType == typeof(short))
{
short s;
if (short.TryParse(input, out s))
return s;
}
if (underlyingType == typeof(ushort))
{
ushort s;
if (ushort.TryParse(input, out s))
return s;
}
if (underlyingType == typeof(byte))
{
byte s;
if (byte.TryParse(input, out s))
return s;
}
if (underlyingType == typeof(sbyte))
{
sbyte s;
if (sbyte.TryParse(input, out s))
return s;
}
return null;
}
private static bool EnumToObject(Type type, Type underlyingType, string[] names, Array values, string input, out object value)
{
for (int i = 0; i < names.Length; i++)
{
if (string.Compare(names[i], input, StringComparison.OrdinalIgnoreCase) == 0)
{
value = values.GetValue(i);
return true;
}
}
if ((char.IsDigit(input[0]) || (input[0] == '-')) || (input[0] == '+'))
{
object obj = EnumToObject(underlyingType, input);
if (obj == null)
{
value = Activator.CreateInstance(type);
return false;
}
value = obj;
return true;
}
value = Activator.CreateInstance(type);
return false;
}
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Ric*_*ard 16
最后你必须实现这个Enum.GetNames:
public bool TryParseEnum<T>(string str, bool caseSensitive, out T value) where T : struct {
// Can't make this a type constraint...
if (!typeof(T).IsEnum) {
throw new ArgumentException("Type parameter must be an enum");
}
var names = Enum.GetNames(typeof(T));
value = (Enum.GetValues(typeof(T)) as T[])[0]; // For want of a better default
foreach (var name in names) {
if (String.Equals(name, str, caseSensitive ? StringComparison.Ordinal : StringComparison.OrdinalIgnoreCase)) {
value = (T)Enum.Parse(typeof(T), name);
return true;
}
}
return false;
}
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补充说明:
Enum.TryParse包含在.NET 4中.请参阅此处http://msdn.microsoft.com/library/dd991876(VS.100).aspxEnum.Parse捕获失败时抛出的异常.找到匹配项时可能会更快,但如果没有,则可能会更慢.根据您正在处理的数据,这可能是也可能不是净改进.编辑:刚刚看到一个更好的实现,它缓存了必要的信息:http://damieng.com/blog/2010/10/17/enums-better-syntax-improved-performance-and-tryparse-in-net- 3-5
基于.NET 4.5
示例代码如下
using System;
enum Importance
{
None,
Low,
Medium,
Critical
}
class Program
{
static void Main()
{
// The input value.
string value = "Medium";
// An unitialized variable.
Importance importance;
// Call Enum.TryParse method.
if (Enum.TryParse(value, out importance))
{
// We now have an enum type.
Console.WriteLine(importance == Importance.Medium);
}
}
}
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参考:http://www.dotnetperls.com/enum-parse
enum EnumStatus
{
NAO_INFORMADO = 0,
ENCONTRADO = 1,
BLOQUEADA_PELO_ENTREGADOR = 2,
DISPOSITIVO_DESABILITADO = 3,
ERRO_INTERNO = 4,
AGARDANDO = 5
}
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...
if (Enum.TryParse<EnumStatus>(item.status, out status)) {
}
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