xda*_*001 22
你可以试试这个,
UIImage *image = [UIImage imageNamed:@"yourImage.png"];
CGImageRef tmpImgRef = image.CGImage;
CGImageRef topImgRef = CGImageCreateWithImageInRect(tmpImgRef, CGRectMake(0, 0, image.size.width, image.size.height / 2.0));
UIImage *topImage = [UIImage imageWithCGImage:topImgRef];
CGImageRelease(topImgRef);
CGImageRef bottomImgRef = CGImageCreateWithImageInRect(tmpImgRef, CGRectMake(0, image.size.height / 2.0, image.size.width, image.size.height / 2.0));
UIImage *bottomImage = [UIImage imageWithCGImage:bottomImgRef];
CGImageRelease(bottomImgRef);
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希望这可以帮到你, :)
- (void)splitImage:(UIImage *)image
{
CGFloat imgWidth = image.size.width/2;
CGFloat imgheight = image.size.height;
CGRect leftImgFrame = CGRectMake(0, 0, imgWidth, imgheight);
CGRect rightImgFrame = CGRectMake(imgWidth, 0, imgWidth, imgheight);
CGImageRef left = CGImageCreateWithImageInRect(image.CGImage, leftImgFrame);
CGImageRef right = CGImageCreateWithImageInRect(image.CGImage, rightImgFrame);
// These are the images we want!
UIImage *leftImage = [UIImage imageWithCGImage:left];
UIImage *rightImage = [UIImage imageWithCGImage:right];
// Don't forget to free the memory!
CGImageRelease(left);
CGImageRelease(right);
}
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