Fie*_*wer 6 javascript canvas typeerror
我是初学者,之前没有真正做过任何JavaScript,所以我希望你能帮助我.我制作了一个画布,让用户可以选择带有单选按钮的形状和颜色,然后将其绘制到画布上.我还添加了一个复选框,其中包含为所选颜色添加渐变的选项.这是该计划:http: //people.dsv.su.se/~caak1743/Canvas/canvas.html
现在我不想这样做,以便可以在画布区域周围拖放形状.我发现一个代码,我认为可以更改为我的程序,但我一直得到:TypeError:无法为该行调用null init(匿名函数)的方法'getContext':
var ctx = canvas.getContext("2d");
Run Code Online (Sandbox Code Playgroud)
我不知道出了什么问题或者我怎么解决它.我试过寻找类似问题的类似程序,但没有找到我可以在这里申请的任何东西.这是我试图与我合并的代码:
function init() {
var canvas = document.getElementById("myCanvas");
var ctx = canvas.getContext("2d");
return setInterval(draw, 10);
}
function draw() {
clear();
ctx.fillStyle = "#FAF7F8";
rectangle(0,0,WIDTH,HEIGHT);
ctx.fillStyle = "#444444";
rectangle();
}
function myMove(e){
if (dragok){
x = e.pageX - canvas.offsetLeft;
y = e.pageY - canvas.offsetTop;
}
}
function myDown(e){
if (e.pageX < x + 15 + canvas.offsetLeft && e.pageX > x - 15 +
canvas.offsetLeft && e.pageY < y + 15 + canvas.offsetTop &&
e.pageY > y -15 + canvas.offsetTop){
x = e.pageX - canvas.offsetLeft;
y = e.pageY - canvas.offsetTop;
dragok = true;
canvas.onmousemove = myMove;
}
}
function myUp(){
dragok = false;
canvas.onmousemove = null;
}
init();
canvas.onmousedown = myDown;
canvas.onmouseup = myUp;
Run Code Online (Sandbox Code Playgroud)
小智 17
只需更正以下内容:
<script type="text/javascript">
window.onLoad=function(){ init();};
function init() {
var canvas = document.getElementById("myCanvas");
var ctx = canvas.getContext("2d");
return setInterval(draw, 10);
}
function draw() {
clear();
ctx.fillStyle = "#FAF7F8";
rectangle(0,0,WIDTH,HEIGHT);
ctx.fillStyle = "#444444";
rectangle();
}
function myMove(e) {
if (dragok) {
x = e.pageX - canvas.offsetLeft;
y = e.pageY - canvas.offsetTop;
}
}
function myDown(e) {
if (e.pageX < x + 15 + canvas.offsetLeft && e.pageX > x - 15 +
canvas.offsetLeft && e.pageY < y + 15 + canvas.offsetTop &&
e.pageY > y -15 + canvas.offsetTop) {
x = e.pageX - canvas.offsetLeft;
y = e.pageY - canvas.offsetTop;
dragok = true;
canvas.onmousemove = myMove;
}
}
function myUp() {
dragok = false;
canvas.onmousemove = null;
}
init();
canvas.onmousedown = myDown;
canvas.onmouseup = myUp;
</script>
Run Code Online (Sandbox Code Playgroud)
这应该工作.问题是canvas元素需要准备好运行脚本.由于<script>in <head>部分在加载之前运行<canvas>它会产生错误.
| 归档时间: |
|
| 查看次数: |
33567 次 |
| 最近记录: |