nin*_*kin 98 c# sockets timeout
当客户端尝试连接到断开连接的IP地址时,超过15秒的超时超时...我们如何减少此超时?配置它的方法是什么?
我用来设置套接字连接的代码如下:
try
{
m_clientSocket = new Socket(
AddressFamily.InterNetwork,
SocketType.Stream,
ProtocolType.Tcp);
IPAddress ip = IPAddress.Parse(serverIp);
int iPortNo = System.Convert.ToInt16(serverPort);
IPEndPoint ipEnd = new IPEndPoint(ip, iPortNo);
m_clientSocket.Connect(ipEnd);
if (m_clientSocket.Connected)
{
lb_connectStatus.Text = "Connection Established";
WaitForServerData();
}
}
catch (SocketException se)
{
lb_connectStatus.Text = "Connection Failed";
MessageBox.Show(se.Message);
}
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Fla*_*cks 140
我找到了这个.比接受的答案更简单,并与.NET v2一起使用
Socket socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
// Connect using a timeout (5 seconds)
IAsyncResult result = socket.BeginConnect( sIP, iPort, null, null );
bool success = result.AsyncWaitHandle.WaitOne( 5000, true );
if ( socket.Connected )
{
socket.EndConnect( result );
}
else
{
// NOTE, MUST CLOSE THE SOCKET
socket.Close();
throw new ApplicationException("Failed to connect server.");
}
//...
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bev*_*qua 29
我的看法:
public static class SocketExtensions
{
/// <summary>
/// Connects the specified socket.
/// </summary>
/// <param name="socket">The socket.</param>
/// <param name="endpoint">The IP endpoint.</param>
/// <param name="timeout">The timeout.</param>
public static void Connect(this Socket socket, EndPoint endpoint, TimeSpan timeout)
{
var result = socket.BeginConnect(endpoint, null, null);
bool success = result.AsyncWaitHandle.WaitOne(timeout, true);
if (success)
{
socket.EndConnect(result);
}
else
{
socket.Close();
throw new SocketException(10060); // Connection timed out.
}
}
}
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pic*_*rap 22
我刚写了一个扩展类,以便在连接中允许超时.使用它与使用标准Connect()方法完全一样,并使用额外的参数命名timeout.
using System;
using System.Net;
using System.Net.Sockets;
/// <summary>
/// Extensions to Socket class
/// </summary>
public static class SocketExtensions
{
/// <summary>
/// Connects the specified socket.
/// </summary>
/// <param name="socket">The socket.</param>
/// <param name="host">The host.</param>
/// <param name="port">The port.</param>
/// <param name="timeout">The timeout.</param>
public static void Connect(this Socket socket, string host, int port, TimeSpan timeout)
{
AsyncConnect(socket, (s, a, o) => s.BeginConnect(host, port, a, o), timeout);
}
/// <summary>
/// Connects the specified socket.
/// </summary>
/// <param name="socket">The socket.</param>
/// <param name="addresses">The addresses.</param>
/// <param name="port">The port.</param>
/// <param name="timeout">The timeout.</param>
public static void Connect(this Socket socket, IPAddress[] addresses, int port, TimeSpan timeout)
{
AsyncConnect(socket, (s, a, o) => s.BeginConnect(addresses, port, a, o), timeout);
}
/// <summary>
/// Asyncs the connect.
/// </summary>
/// <param name="socket">The socket.</param>
/// <param name="connect">The connect.</param>
/// <param name="timeout">The timeout.</param>
private static void AsyncConnect(Socket socket, Func<Socket, AsyncCallback, object, IAsyncResult> connect, TimeSpan timeout)
{
var asyncResult = connect(socket, null, null);
if (!asyncResult.AsyncWaitHandle.WaitOne(timeout))
{
try
{
socket.EndConnect(asyncResult);
}
catch (SocketException)
{ }
catch (ObjectDisposedException)
{ }
}
}
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可能为时已晚,但有基于 Task.WaitAny (c# 5 +) 的简洁解决方案:
public static bool ConnectWithTimeout(this Socket socket, string host, int port, int timeout)
{
bool connected = false;
Task result = socket.ConnectAsync(host, port);
int index = Task.WaitAny(new[] { result }, timeout);
connected = socket.Connected;
if (!connected) {
socket.Close();
}
return connected;
}
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我通过使用 Socket.ConnectAsync 方法而不是 Socket.Connect 方法解决了这个问题。调用Socket.ConnectAsync(SocketAsyncEventArgs)后,启动一个定时器(timer_connection),如果时间到,检查socket连接是否连接(if(m_clientSocket.Connected)),如果没有,则弹出超时错误。
private void connect(string ipAdd,string port)
{
try
{
SocketAsyncEventArgs e=new SocketAsyncEventArgs();
m_clientSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
IPAddress ip = IPAddress.Parse(serverIp);
int iPortNo = System.Convert.ToInt16(serverPort);
IPEndPoint ipEnd = new IPEndPoint(ip, iPortNo);
//m_clientSocket.
e.RemoteEndPoint = ipEnd;
e.UserToken = m_clientSocket;
e.Completed+=new EventHandler<SocketAsyncEventArgs>(e_Completed);
m_clientSocket.ConnectAsync(e);
if (timer_connection != null)
{
timer_connection.Dispose();
}
else
{
timer_connection = new Timer();
}
timer_connection.Interval = 2000;
timer_connection.Tick+=new EventHandler(timer_connection_Tick);
timer_connection.Start();
}
catch (SocketException se)
{
lb_connectStatus.Text = "Connection Failed";
MessageBox.Show(se.Message);
}
}
private void e_Completed(object sender,SocketAsyncEventArgs e)
{
lb_connectStatus.Text = "Connection Established";
WaitForServerData();
}
private void timer_connection_Tick(object sender, EventArgs e)
{
if (!m_clientSocket.Connected)
{
MessageBox.Show("Connection Timeout");
//m_clientSocket = null;
timer_connection.Stop();
}
}
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