3dG*_*ber 4 parameters f# module
我是F#的新手并且学习基础知识.
我有两个模块.树数据结构的通用名称Tree:
module Tree
let rec getDescendants getChildren node =
seq { yield node
for child in getChildren node do
yield! getDescendants getChildren child }
let isLeaf getChildren node = Seq.isEmpty (getChildren node)
let getLeaves getChildren node = getDescendants getChildren node
|> Seq.filter (isLeaf getChildren)
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如您所见,所有函数都有一个getChildren参数,该参数是枚举给定类型的节点的子节点的函数.
第二个模块处理更具体的XML树案例:
module XmlTree
open System.Xml.Linq
let getXmlChildren (node : XElement) = node.Elements()
let getDescendants = Tree.getDescendants getXmlChildren
let getLeaves = Tree.getLeaves getXmlChildren
let isLeaf = Tree.isLeaf getXmlChildren
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getXmlChildren定义XML节点的特定函数并将其传递给curried Tree函数.
现在有很多代码重复.
这样做有可能吗?(伪代码)
module XmlTree = Tree with getChildren = fun (node : XElement) -> node.Elements()
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pad*_*pad 10
F#不支持仿函数,因此您无法将参数传递给F#模块.在您的示例中,将生成节点子节点的函数传递给对象构造函数就足够了:
type Tree<'T>(childFn: 'T -> 'T seq) =
let getChildren = childFn
member x.getDescendants node =
seq { yield node
for child in getChildren node do
yield! x.getDescendants child }
member x.isLeaf node = node |> getChildren |> Seq.isEmpty
member x.getLeaves node = node |> x.getDescendants |> Seq.filter x.isLeaf
// Type usage
open System.Xml.Linq
let xmlTree = new Tree<XElement>(fun x -> x.Elements())
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对于更复杂的案例,继承是可行的方法.特别是,您可以Tree<'T>使用抽象成员声明为抽象类getChildren,并在XmlTree子类中重写该方法.
例如,您不使用模块执行此操作,而是使用泛型执行此操作
编辑:
type tree<'t>(Children:seq<tree<'t>>)=
member x.isLeaf() = Seq.isEmpty (Children )
member x.getLeaves() =
getDescendants Children
|> Seq.filter (fun x -> x.isLeaf())
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我省略了 getdescendants,但这应该足够了。此外,一些类型注释不是必需的,但显示正在发生的事情