fro*_*h42 74 .net powershell powershell-2.0
当我在C#中的.net-Framework中使用另一个对象时,我可以使用using指令节省大量的输入.
using FooCompany.Bar.Qux.Assembly.With.Ridiculous.Long.Namespace.I.Really.Mean.It;
...
var blurb = new Thingamabob();
...
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那么在Powershell中有一种方法可以做类似的事情吗?我正在访问很多.net对象,并且不喜欢打字
$blurb = new-object FooCompany.Bar.Qux.Assembly.With.Ridiculous.Long.Namespace.I.Really.Mean.It.Thingamabob;
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每时每刻.
dah*_*byk 56
这样的命名空间级别真的没什么.我经常将常用类型分配给变量然后实例化它们:
$thingtype = [FooCompany.Bar.Qux.Assembly.With.Ridiculous.Long.Namespace.I.Really.Mean.It.Thingamabob];
$blurb = New-Object $thingtype.FullName
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如果不重复使用该类型可能不值得,但我相信这是你能做的最好的.
Bra*_*bby 38
PowerShell 5.0(包含在WMF5或Windows 10及更高版本中)将该using namespace
构造添加到该语言中.您可以在脚本中使用它,如下所示:
#Require -Version 5.0
using namespace FooCompany.Bar.Qux.Assembly.With.Ridiculous.Long.Namespace.I.Really.Mean.It
$blurb = [Thingamabob]::new()
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(#Require
第一行上的语句不需要使用using namespace
,但它会阻止脚本在PS 4.0及以下版本中运行,这using namespace
是语法错误.)
Ric*_*erg 12
查看几年前的这篇博客文章:http://blogs.msdn.com/richardb/archive/2007/02/21/add-types-ps1-poor-man-s-using-for-powershell.aspx
这是add-types.ps1
摘自该文章:
param(
[string] $assemblyName = $(throw 'assemblyName is required'),
[object] $object
)
process {
if ($_) {
$object = $_
}
if (! $object) {
throw 'must pass an -object parameter or pipe one in'
}
# load the required dll
$assembly = [System.Reflection.Assembly]::LoadWithPartialName($assemblyName)
# add each type as a member property
$assembly.GetTypes() |
where {$_.ispublic -and !$_.IsSubclassOf( [Exception] ) -and $_.name -notmatch "event"} |
foreach {
# avoid error messages in case it already exists
if (! ($object | get-member $_.name)) {
add-member noteproperty $_.name $_ -inputobject $object
}
}
}
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并且,使用它:
RICBERG470> $tfs | add-types "Microsoft.TeamFoundation.VersionControl.Client"
RICBERG470> $itemSpec = new-object $tfs.itemspec("$/foo", $tfs.RecursionType::none)
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基本上我所做的是为非重要类型抓取程序集,然后编写一个使用Add-Member的"构造函数"(以结构化方式)将它们添加到我关心的对象中.
另见后续帖子:http://richardberg.net/blog/?p = 38
小智 7
这只是一个玩笑,开玩笑......
$fullnames = New-Object ( [System.Collections.Generic.List``1].MakeGenericType( [String]) );
function using ( $name ) {
foreach ( $type in [Reflection.Assembly]::LoadWithPartialName($name).GetTypes() )
{
$fullnames.Add($type.fullname);
}
}
function new ( $name ) {
$fullname = $fullnames -like "*.$name";
return , (New-Object $fullname[0]);
}
using System.Windows.Forms
using FooCompany.Bar.Qux.Assembly.With.Ridiculous.Long.Namespace.I.Really.Mean.It
$a = new button
$b = new Thingamabob
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以下是一些在PowerShell 2.0中可用于添加类型别名的代码.但问题是它没有范围.通过一些额外的工作,您可以"取消导入"命名空间,但这应该让您有一个良好的开端.
##############################################################################
#.SYNOPSIS
# Add a type accelerator to the current session.
#
#.DESCRIPTION
# The Add-TypeAccelerator function allows you to add a simple type accelerator
# (like [regex]) for a longer type (like [System.Text.RegularExpressions.Regex]).
#
#.PARAMETER Name
# The short form accelerator should be just the name you want to use (without
# square brackets).
#
#.PARAMETER Type
# The type you want the accelerator to accelerate.
#
#.PARAMETER Force
# Overwrites any existing type alias.
#
#.EXAMPLE
# Add-TypeAccelerator List "System.Collections.Generic.List``1"
# $MyList = New-Object List[String]
##############################################################################
function Add-TypeAccelerator {
[CmdletBinding()]
param(
[Parameter(Position=1,Mandatory=$true,ValueFromPipelineByPropertyName=$true)]
[String[]]$Name,
[Parameter(Position=2,Mandatory=$true,ValueFromPipeline=$true)]
[Type]$Type,
[Parameter()]
[Switch]$Force
)
process {
$TypeAccelerators = [Type]::GetType('System.Management.Automation.TypeAccelerators')
foreach ($a in $Name) {
if ( $TypeAccelerators::Get.ContainsKey($a) ) {
if ( $Force ) {
$TypeAccelerators::Remove($a) | Out-Null
$TypeAccelerators::Add($a,$Type)
}
elseif ( $Type -ne $TypeAccelerators::Get[$a] ) {
Write-Error "$a is already mapped to $($TypeAccelerators::Get[$a])"
}
}
else {
$TypeAccelerators::Add($a, $Type)
}
}
}
}
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如果只需要创建类型的实例,则可以将长命名空间的名称存储在字符串中:
$st = "System.Text"
$sb = New-Object "$st.StringBuilder"
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它没有using
C#中的指令那么强大,但至少它很容易使用.
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