Joh*_*ell 20 .net c# serialization json
我只想要一个对象的第一个深度级别(我不想要任何孩子).我愿意使用任何可用的库.大多数库只会在达到递归深度时抛出异常,而不是仅仅忽略.如果这不可能,有没有办法忽略给定某种数据类型的某些成员的序列化?
编辑:假设我有一个像这样的对象:
class MyObject
{
String name = "Dan";
int age = 88;
List<Children> myChildren = ...(lots of children with lots of grandchildren);
}
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我想删除所有子(甚至复杂类型)以返回这样的对象:
class MyObject
{
String name = "Dan";
int age = 88;
List<Children> myChildren = null;
}
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Nat*_*lch 30
这在Json.NET中可以使用JsonWriter
和序列化器之间的某种协调ContractResolver
.
自定义JsonWriter
在启动对象时递增计数器,然后在结束时再次递减计数器.
public class CustomJsonTextWriter : JsonTextWriter
{
public CustomJsonTextWriter(TextWriter textWriter) : base(textWriter) {}
public int CurrentDepth { get; private set; }
public override void WriteStartObject()
{
CurrentDepth++;
base.WriteStartObject();
}
public override void WriteEndObject()
{
CurrentDepth--;
base.WriteEndObject();
}
}
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自定义在将用于验证当前深度的所有属性上ContractResolver
应用特殊ShouldSerialize
谓词.
public class CustomContractResolver : DefaultContractResolver
{
private readonly Func<bool> _includeProperty;
public CustomContractResolver(Func<bool> includeProperty)
{
_includeProperty = includeProperty;
}
protected override JsonProperty CreateProperty(
MemberInfo member, MemberSerialization memberSerialization)
{
var property = base.CreateProperty(member, memberSerialization);
var shouldSerialize = property.ShouldSerialize;
property.ShouldSerialize = obj => _includeProperty() &&
(shouldSerialize == null ||
shouldSerialize(obj));
return property;
}
}
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以下方法显示了这两个自定义类如何协同工作.
public static string SerializeObject(object obj, int maxDepth)
{
using (var strWriter = new StringWriter())
{
using (var jsonWriter = new CustomJsonTextWriter(strWriter))
{
Func<bool> include = () => jsonWriter.CurrentDepth <= maxDepth;
var resolver = new CustomContractResolver(include);
var serializer = new JsonSerializer {ContractResolver = resolver};
serializer.Serialize(jsonWriter, obj);
}
return strWriter.ToString();
}
}
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以下测试代码演示了将最大深度分别限制为1级和2级.
var obj = new Node {
Name = "one",
Child = new Node {
Name = "two",
Child = new Node {
Name = "three"
}
}
};
var txt1 = SerializeObject(obj, 1);
var txt2 = SerializeObject(obj, 2);
public class Node
{
public string Name { get; set; }
public Node Child { get; set; }
}
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