如何在两个设备(android,iphone)之间传输"数据"?

Par*_*ade 11 android p2p cross-platform data-transfer ios

如何在两台设备之间传输数据?我想在不同平台(android,iphone)之间传输数据(主要是图像文件).是否可以使用p2p或我应该使用客户端服务器?

任何帮助将不胜感激.

Sha*_*wal 13

您是否看过Qualcomm的AllJoyn图书馆?它仅适用于蓝牙或wifi.

以下代码将从此" 合并套接字编程"复制到您的应用程序中

public class ServerActivity extends Activity {

    private TextView serverStatus;

    // default ip
    public static String SERVERIP = "10.0.2.15";

    // designate a port
    public static final int SERVERPORT = 8080;

    private Handler handler = new Handler();

    private ServerSocket serverSocket;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.server);
        serverStatus = (TextView) findViewById(R.id.server_status);

        SERVERIP = getLocalIpAddress();

        Thread fst = new Thread(new ServerThread());
        fst.start();
    }

    public class ServerThread implements Runnable {

        public void run() {
            try {
                if (SERVERIP != null) {
                    handler.post(new Runnable() {
                        @Override
                        public void run() {
                            serverStatus.setText("Listening on IP: " + SERVERIP);
                        }
                    });
                    serverSocket = new ServerSocket(SERVERPORT);
                    while (true) {
                        // listen for incoming clients
                        Socket client = serverSocket.accept();
                        handler.post(new Runnable() {
                            @Override
                            public void run() {
                                serverStatus.setText("Connected.");
                            }
                        });

                        try {
                            BufferedReader in = new BufferedReader(new InputStreamReader(client.getInputStream()));
                            String line = null;
                            while ((line = in.readLine()) != null) {
                                Log.d("ServerActivity", line);
                                handler.post(new Runnable() {
                                    @Override
                                    public void run() {
                                        // do whatever you want to the front end
                                        // this is where you can be creative
                                    }
                                });
                            }
                            break;
                        } catch (Exception e) {
                            handler.post(new Runnable() {
                                @Override
                                public void run() {
                                    serverStatus.setText("Oops. Connection interrupted. Please reconnect your phones.");
                                }
                            });
                            e.printStackTrace();
                        }
                    }
                } else {
                    handler.post(new Runnable() {
                        @Override
                        public void run() {
                            serverStatus.setText("Couldn't detect internet connection.");
                        }
                    });
                }
            } catch (Exception e) {
                handler.post(new Runnable() {
                    @Override
                    public void run() {
                        serverStatus.setText("Error");
                    }
                });
                e.printStackTrace();
            }
        }
    }

    // gets the ip address of your phone's network
    private String getLocalIpAddress() {
        try {
            for (Enumeration<NetworkInterface> en = NetworkInterface.getNetworkInterfaces(); en.hasMoreElements();) {
                NetworkInterface intf = en.nextElement();
                for (Enumeration<InetAddress> enumIpAddr = intf.getInetAddresses(); enumIpAddr.hasMoreElements();) {
                    InetAddress inetAddress = enumIpAddr.nextElement();
                    if (!inetAddress.isLoopbackAddress()) { return inetAddress.getHostAddress().toString(); }
                }
            }
        } catch (SocketException ex) {
            Log.e("ServerActivity", ex.toString());
        }
        return null;
    }

    @Override
    protected void onStop() {
        super.onStop();
        try {
             // make sure you close the socket upon exiting
             serverSocket.close();
         } catch (IOException e) {
             e.printStackTrace();
         }
    }

}
Run Code Online (Sandbox Code Playgroud)


Fut*_*tur 6

如果您对Bump没问题,那么它们为开发人员提供了一个API,使用起来非常简单.看一下这个.

要查看在iOS和Android @ youtube之间进行转移的实时演示.

Github中的详细代码片段和示例.

PS:我不属于bu.mp :).


Chr*_*ton 5

虽然在某些情况下p2p是可行的,但您将实现与客户端 - 服务器体系结构最广泛的兼容性,代价是必须部署,供电,连接和维护服务器.

  • 您将能够使用wifi接入点和移动(3g等)网络
  • 您可以在系统中准备好测量(或限制)使用和/或插入广告的位置
  • 您不必担心防火墙阻止到设备的入站连接(常见于wifi,几乎总是在移动设备上)
  • 设备的相对位置无关紧要
  • 您不仅可以与智能手机和平板电脑互操作,还可以与传统PC和笔记本电脑互操作