qwe*_*rtz 4 c++ xcode class pthreads
我正在使用Xcode和C++制作一个简单的游戏.问题是以下代码:
#include <pthread.h>
void *draw(void *pt) {
// ...
}
void *input(void *pt) {
// ....
}
void Game::create_threads(void) {
pthread_t draw_t, input_t;
pthread_create(&draw_t, NULL, &Game::draw, NULL); // Error
pthread_create(&input_t, NULL, &Game::draw, NULL); // Error
// ...
}
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但是Xcode给了我错误:" No matching function call to 'pthread_create'".我不知道'因为我已经包括在内pthread.h.
怎么了?
谢谢!
正如Ken所说,作为线程回调传递的函数必须是(void*)(*)(void*)类型函数.
您仍然可以将此函数作为类函数包含在内,但必须将其声明为static.您可能需要为每种线程类型(例如绘图)使用不同的一种.
例如:
class Game {
protected:
void draw(void);
static void* game_draw_thread_callback(void*);
};
// and in your .cpp file...
void Game::create_threads(void) {
// pass the Game instance as the thread callback's user data
pthread_create(&draw_t, NULL, Game::game_draw_thread_callback, this);
}
static void* Game::game_draw_thread_callback(void *game_ptr) {
// I'm a C programmer, sorry for the C cast.
Game * game = (Game*)game_ptr;
// run the method that does the actual drawing,
// but now, you're in a thread!
game->draw();
}
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