Lui*_*uis 41
我找到了一些针对Objective C的解决方案,没有专门针对Monotouch的解决方案我最终开发了一种基于最流行的IOS解决方案的扩展方法:
public static class UIColorExtensions
{
public static UIColor FromHex(this UIColor color,int hexValue)
{
return UIColor.FromRGB(
(((float)((hexValue & 0xFF0000) >> 16))/255.0f),
(((float)((hexValue & 0xFF00) >> 8))/255.0f),
(((float)(hexValue & 0xFF))/255.0f)
);
}
}
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并像这样使用它:
new UIColor().FromHex(0x4F6176);
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更新,似乎关闭Monotouch 5.4 UIColor没有无参数构造函数,所以像这样使用它:
UIColor.Clear.FromHex(0xD12229);
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sup*_*cal 29
这里允许你使用像css中的字符串:
UIColor textColorNormal = UIColor.Clear.FromHexString("#f4f28d", 1.0f);
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这是班级:
using System;
using System.Drawing;
using MonoTouch.Foundation;
using MonoTouch.UIKit;
using System.Globalization;
namespace YourApp
{
public static class UIColorExtensions
{
public static UIColor FromHexString (this UIColor color, string hexValue, float alpha = 1.0f)
{
var colorString = hexValue.Replace ("#", "");
if (alpha > 1.0f) {
alpha = 1.0f;
} else if (alpha < 0.0f) {
alpha = 0.0f;
}
float red, green, blue;
switch (colorString.Length)
{
case 3 : // #RGB
{
red = Convert.ToInt32(string.Format("{0}{0}", colorString.Substring(0, 1)), 16) / 255f;
green = Convert.ToInt32(string.Format("{0}{0}", colorString.Substring(1, 1)), 16) / 255f;
blue = Convert.ToInt32(string.Format("{0}{0}", colorString.Substring(2, 1)), 16) / 255f;
return UIColor.FromRGBA(red, green, blue, alpha);
}
case 6 : // #RRGGBB
{
red = Convert.ToInt32(colorString.Substring(0, 2), 16) / 255f;
green = Convert.ToInt32(colorString.Substring(2, 2), 16) / 255f;
blue = Convert.ToInt32(colorString.Substring(4, 2), 16) / 255f;
return UIColor.FromRGBA(red, green, blue, alpha);
}
default :
throw new ArgumentOutOfRangeException(string.Format("Invalid color value {0} is invalid. It should be a hex value of the form #RBG, #RRGGBB", hexValue));
}
}
}
}
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小智 26
如果您使用的是Xamarin.Forms,这可能对您有所帮助:
using Xamarin.Forms;
using Xamarin.Forms.Platform.iOS;
...
Color.FromHex("#00FF00").ToUIColor();
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