Cry*_*tal 19 iphone quartz-graphics
我找到了关于如何使用NSString drawInRect:绘制旋转文本的答案,但我不确定它是如何工作的,因为它只对我有用:https://discussions.apple.com/thread/1779814?start = 0&tstart = 0
我的代码看起来像:
CGContextSaveGState(context);
CGContextDrawLinearGradient(context, gradient, CGPointMake(0, centY - halfWidth), CGPointMake(0, centY + halfWidth), 0);
// Add text
CGContextSetFillColorWithColor(context, [UIColor whiteColor].CGColor);
NSString *str = @"some test string";
CGAffineTransform transform1 = CGAffineTransformMakeRotation(M_PI/4);
CGContextConcatCTM(context, transform1);
CGContextTranslateCTM(context, 0, 0);
UIFont *font = [UIFont systemFontOfSize:16.0];
[str drawInRect:CGRectMake(0, 0, 200, 100) withFont:font lineBreakMode:UILineBreakModeWordWrap alignment:UIBaselineAdjustmentNone];
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因此,当我使用它时,我看到文本被绘制在x轴下方45度.我想沿着lineargradient垂直绘制文本.所以我认为我可以通过使用M_PI/2 90度来做到这一点.我没看到我的文字.我已经为旋转尝试了不同的变换,只有一些似乎像M_PI/4和M_PI/8一样工作.我认为如果我使用-M_PI/4,它将使文本在x轴上方45度,而M_PI/2将在x轴下方90度.但两者都没有出现.
有什么想法吗?谢谢.
小智 18
我以下一个方式解决了这个问题.
1)在NSString上声明类别
@interface NSString (NMSchemeItemDraw)
-(void) drawWithBasePoint:(CGPoint)basePoint
andAngle:(CGFloat)angle
andFont:(UIFont*)font;
@end
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此类别将使用给定的中心点绘制文本,在一行中并使用给定的字体和角度.
2)此类别的实施如下:
@implementation NSString (NMSchemeItemDraw)
-(void) drawWithBasePoint:(CGPoint)basePoint
andAngle:(CGFloat)angle
andFont:(UIFont *)font{
CGSize textSize = [self sizeWithFont:font];
CGContextRef context = UIGraphicsGetCurrentContext();
CGAffineTransform t = CGAffineTransformMakeTranslation(basePoint.x, basePoint.y);
CGAffineTransform r = CGAffineTransformMakeRotation(angle);
CGContextConcatCTM(context, t);
CGContextConcatCTM(context, r);
[self drawAtPoint:CGPointMake(-1 * textSize.width / 2, -1 * textSize.height / 2)
withFont:font];
CGContextConcatCTM(context, CGAffineTransformInvert(r));
CGContextConcatCTM(context, CGAffineTransformInvert(t));
}
@end
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3)现在我可以在我的[UIView drawRect:]方法中使用它.例如,在下一个方面:
-(void)drawRect:(CGRect)rect{
NSString* example = @"Title";
[example drawWithBasePoint:CGPointMake(0.0f, 0.0f)
andAngle:M_PI
andFont:[UIFont boldSystemFontOfSize:16.0]];
}
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Chr*_*ahl 12
我认为发生的事情是你将文本旋转到视图之外的位置,因为它通过在原点上旋转来旋转上下文.
旋转后,您需要进行翻译以将上下文移回视图.在下面的示例中,我将上下文逆时针旋转90度.然后我翻译上下文的tx高度的距离.
- (void)drawRect:(CGRect)rect
{
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextSaveGState(context);
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
// Create the gradient
CGColorRef startColor = [UIColor colorWithRed:1.0 green:1.0 blue:1.0 alpha:1.0].CGColor;
CGColorRef endColor = [UIColor colorWithRed:200.0/255.0 green:200.0/255.0 blue:200.0/255.0 alpha:1.0].CGColor;
NSArray *colors = [NSArray arrayWithObjects:(id)startColor, (id)endColor, nil];
CGFloat locations[] = { 0.0, 1.0 };
CGGradientRef gradient = CGGradientCreateWithColors(colorSpace, (CFArrayRef) colors, locations);
CGContextDrawLinearGradient(context, gradient, CGPointMake(rect.origin.x + rect.size.width / 2, rect.origin.y), CGPointMake(rect.origin.x + rect.size.width / 2, rect.origin.y + rect.size.height), 0);
// Create text
CGContextSetFillColorWithColor(context, [UIColor blackColor].CGColor);
NSString *string = @"some test string";
UIFont *font = [UIFont systemFontOfSize:16.0];
// Rotate the context 90 degrees (convert to radians)
CGAffineTransform transform1 = CGAffineTransformMakeRotation(-M_PI_2);
CGContextConcatCTM(context, transform1);
// Move the context back into the view
CGContextTranslateCTM(context, -rect.size.height, 0);
// Draw the string
[string drawInRect:rect withFont:font lineBreakMode:UILineBreakModeWordWrap alignment:UITextAlignmentLeft];
// Clean up
CGGradientRelease(gradient);
CGColorSpaceRelease(colorSpace);
CGContextRestoreGState(context);
}
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请注意,您还可以获取字符串的呈现大小,这有助于计算文本的对齐方式.
CGSize stringSize = [string sizeWithFont:font];
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小智 9
这是KoNEW答案的更新和简化版本.它保留了图形上下文的状态作为奖励.这也是一个简单的函数,而不是String扩展.
func drawRotatedText(_ text: String, at p: CGPoint, angle: CGFloat, font: UIFont, color: UIColor) {
// Draw text centered on the point, rotated by an angle in degrees moving clockwise.
let attrs = [NSFontAttributeName: font, NSForegroundColorAttributeName: color]
let textSize = text.size(attributes: attrs)
let c = UIGraphicsGetCurrentContext()!
c.saveGState()
// Translate the origin to the drawing location and rotate the coordinate system.
c.translateBy(x: p.x, y: p.y)
c.rotate(by: angle * .pi / 180)
// Draw the text centered at the point.
text.draw(at: CGPoint(x: -textSize.width / 2, y: -textSize.height / 2), withAttributes: attrs)
// Restore the original coordinate system.
c.restoreGState()
}
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KoNew在Swift中的解决方案:
extension NSString {
func drawWithBasePoint(basePoint:CGPoint, angle:CGFloat, font:UIFont) {
var attrs: NSDictionary = [
NSFontAttributeName: font
]
var textSize:CGSize = self.sizeWithAttributes(attrs as [NSObject : AnyObject])
// sizeWithAttributes is only effective with single line NSString text
// use boundingRectWithSize for multi line text
var context: CGContextRef = UIGraphicsGetCurrentContext()
var t:CGAffineTransform = CGAffineTransformMakeTranslation(basePoint.x, basePoint.y)
var r:CGAffineTransform = CGAffineTransformMakeRotation(angle)
CGContextConcatCTM(context, t)
CGContextConcatCTM(context, r)
self.drawAtPoint(CGPointMake(-1 * textSize.width / 2, -1 * textSize.height / 2), withAttributes: attrs as [NSObject : AnyObject])
CGContextConcatCTM(context, CGAffineTransformInvert(r))
CGContextConcatCTM(context, CGAffineTransformInvert(t))
}
}
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使用:
let fieldFont = UIFont(name: "Helvetica Neue", size: 14)
myNSString.drawWithBasePoint(CGPointMake(bounds.width/2, bounds.height/2), angle: CGFloat(-M_PI_2), font: fieldFont!)
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