sta*_*ica 10 c# serialization initializecomponent designer winforms
我正在尝试自定义Windows窗体设计器的代码生成InitializeComponent.MSDN文章"在.NET Framework可视化设计器中自定义代码生成"包含"控制代码生成"部分,该部分解释了如何执行此操作的基础知识.
我在上面的文章中密切关注了一个例子:
//using System.ComponentModel.Design.Serialization;
class SomeFormSerializer : CodeDomSerializer
{
public override object Serialize(IDesignerSerializationManager manager,
object value)
{
// first, let the default serializer do its work:
var baseSerializer = (CodeDomSerializer)manager.GetSerializer(
typeof(Form).BaseType, typeof(CodeDomSerializer));
object codeObject = baseSerializer.Serialize(manager, value);
// then, modify the generated CodeDOM -- add a comment as the 1st line:
if (codeObject is CodeStatementCollection)
{
var statements = (CodeStatementCollection)codeObject;
statements.Insert(0, new CodeCommentStatement("CODEDOM WAS HERE"));
}
// finally, return the modified CodeDOM:
return codeObject;
}
}
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现在我把它连接到我的表单SomeForm:
[DesignerSerializer(typeof(SomeFormSerializer), typeof(CodeDomSerializer))]
class SomeForm : Form { … }
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然后,Forms Designer可能会生成以下InitializeComponent代码:
private void InitializeComponent()
{
… /* (general setup code, such as a call to `this.SuspendLayout`) */
//
// someButton
//
… /* (someButton's properties are set) */
// CODEDOM WAS HERE!
//
// SomeForm
//
… /* (form's properties are set) */
… /* (general setup code, such as a call to `this.ResumeLayout`) */
}
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请注意,注释// CODEDOM WAS HERE未添加为第一行InitializeComponent,而是仅作为处理表单对象本身属性的代码块的第一行.
我会怎么做,如果我想成为能够改变整个方法的产生CodeDOM的,而不仅仅是与特定对象交易的一部分?
背景:为什么我要这样做?在Windows窗体,如果一个数据时要灵活值换算结合,人们通常不得不诉诸订阅的
Format和Parse一些特殊的事件Binding对象.所以我正在创建一个专门的Binding子类(让我们称之为ConvertingBinding),这简化了这个过程.现在,问题是当在Windows窗体设计器中设置数据绑定时,生成的代码会创建实例
Binding; 但是,我希望设计者实例化我的专用子类.我目前的做法是,让设计人员首先创建一个CodeDOM的树,然后走那棵树和替换的所有实例Binding通过的实例化ConvertingBinding.
nem*_*Bu4 12
你需要创建两个Form类.首先Form是一个DesignerSerializerAttribute.第二个Form是第一个的后代.之后,您可以自定义InitializeComponent()第二个Form及其控件或组件.为此,您应该使用manager.Context来获取所有StatementContext和 CodeStatementCollection包含的代码序列化对象Form的控制.
这是一些简单的步骤.
包括库:
using System.CodeDom;
using System.ComponentModel.Design.Serialization;
using System.Collections;
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创建新表单并添加DesignerSerializerAttribute:
[DesignerSerializer(typeof(CustomFormSerializer), typeof(CodeDomSerializer))]
class CustomForm : Form { … }
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创建CustomForm后代并向其添加一些控件或组件:
class CustomForm1 : CustomForm { … }
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添加方法以CustomFormSerializer进行处理CodeStatementCollection,例如:
private void DoSomethingWith(CodeStatementCollection statements)
{
statements.Insert(0, new CodeCommentStatement("CODEDOM WAS HERE"));
}
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在Serialize方法使用循环中manager.Context:
public override object Serialize(IDesignerSerializationManager manager,
object value)
{
//Cycle through manager.Context
for (int iIndex = 0; manager.Context[iIndex] != null; iIndex++)
{
object context = manager.Context[iIndex];
if (context is StatementContext)
// Get CodeStatementCollection objects from StatementContext
{
ObjectStatementCollection objectStatementCollection =
((StatementContext)context).StatementCollection;
// Get each entry in collection.
foreach (DictionaryEntry dictionaryEntry in objectStatementCollection)
// dictionaryEntry.Key is control or component contained in CustomForm descendant class
// dictionartEntry.Value is CodeDOM for this control or component
if (dictionaryEntry.Value is CodeStatementCollection)
DoSomethingWith((CodeStatementCollection)dictionaryEntry.Value);
}
//Do something with each collection in manager.Context:
if (context is CodeStatementCollection)
DoSomethingWith((CodeStatementCollection)context);
}
// Let the default serializer do its work:
CodeDomSerializer baseClassSerializer = (CodeDomSerializer)manager.
GetSerializer(value.GetType().BaseType, typeof(CodeDomSerializer));
object codeObject = baseClassSerializer.Serialize(manager, value);
// Then, modify the generated CodeDOM:
if (codeObject is CodeStatementCollection)
DoSomethingWith((CodeStatementCollection)codeObject);
// Finally, return the modified CodeDOM:
return codeObject;
}
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