在Entity Framework中添加+修改对象时的奇怪困难

Oli*_*ver 1 c# entity-framework ef-code-first

我在使用codefirst Entity Framework时遇到了很多麻烦.

我有一个包含两个表的数据库 - UsersCountries.Users有一个具有外键的字段CountryId.首次将用户添加到数据库时,FK会更新.但是,如果我尝试更新我附加到新DbContext的用户的FK,则不会发生任何更改.

我可以在最初创建用户的上下文中更新FK.此外,我可以在从数据库中检索用户的上下文中更新FK.但是,在我只是Attach用户的上下文中,即使普通nvarcharint字段更新,FK字段也不会更新.

这是我的DbContext:

class DataContext : DbContext
{
    public DbSet<User> Users { get; set; }
    public DbSet<Country> Countries { get; set; }
}
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这是我的模型:

public class User
{
    public int UserId { get; private set; }
    public string Name { get; set; }
    public virtual Country Country { get; set; }

}

public class Country
{
    public int CountryId { get; private set; }
    public string Name { get; set; }
}
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这种方法证明了这个问题.我向我的数据库中添加了3个用户,然后尝试以3种不同的方式修改它们 - 在原始上下文中添加用户,在新的上下文中Attach,以及在新的上下文中,用户从数据库中检索到修改:

static void Main(string[] args)
{
    Country[] countries;

    using (var dc = new DataContext())
    {
        countries = dc.Countries.ToArray();
    }

    var u = new User();

    // FIRST ROW
    using (var dc = new DataContext())
    {
        u.Name = "First";
        u.Country = countries[0];
        dc.Users.Attach(u);
        dc.Entry(u).State = System.Data.EntityState.Added;
        dc.SaveChanges();

        u.Name = "FirstChanged";
        u.Country = countries[1];
        // defaults to 'added' once u is tracked.
        dc.Entry(countries[1]).State = EntityState.Unchanged; 
        dc.SaveChanges();
    }

    // SECOND ROW
    u = new User();
    using (var dc = new DataContext())
    {
        u.Name = "Second";
        u.Country = countries[0];
        dc.Users.Attach(u);
        dc.Entry(u).State = System.Data.EntityState.Added;
        dc.SaveChanges();
    }

    using (var dc = new DataContext())
    {
        u.Name = "SecondChanged";
        u.Country = countries[1];
        dc.Users.Attach(u);
        dc.Entry(u).State = System.Data.EntityState.Modified;
        dc.SaveChanges();
    }

    // THIRD ROW
    u = new User();
    using (var dc = new DataContext())
    {
        u.Name = "Third";
        u.Country = countries[0];
        dc.Users.Attach(u);
        dc.Entry(u).State = System.Data.EntityState.Added;
        dc.SaveChanges();
    }

    using (var dc = new DataContext())
    {
        u = dc.Users.Find(u.UserId);
        u.Name = "ThirdChanged";
        u.Country = countries[1];
        dc.Entry(countries[1]).State = EntityState.Modified;
        dc.SaveChanges();
    }
}
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此应用程序在数据库中生成以下结果:

UserId  Name    Country_CountryId   
------------------------------------------------------------------------
1   FirstChanged    2
2   SecondChanged   1
3   ThirdChanged    2
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如您所见,在所有情况下都已Name成功更新.在第一种情况和第三种情况下,CountryId更新.但是,在第二种情况下,CountryId不会更新.不幸的是,这种情况对我来说最相关,因为我希望能够持久化模型以供DataContext之外的用户进行编辑.

我不明白为什么会发生这种情况 - 如果该Name领域没有更新,我可以理解,但正如我无法理解CountryId为什么.在这两种情况下,Country对象都被跟踪并标记为Unchanged.我不明白为什么只有第二种情况不起作用.

请帮我弄清楚这里有什么.我能想到的唯一解决方案是在我需要修改时使用第三种情况,这样当我保存时,我将数据从持久化对象复制到从数据库中检索到的新对象,但是显然这是愚蠢的解决方案.

下面,我提供了一个演示此问题的控制台应用程序.要运行它,您需要使用NuGet(或类似的)和这样的连接字符串检索EntityFramework:

<add name="DataContext" connectionString="DataSource=.\DataContext.sdf" providerName="System.Data.SqlServerCe.4.0" />
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码:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Data.Entity;
using System.Data;

namespace ConsoleApplication1
{
    class Program
    {
        static void Main(string[] args)
        {
            Country[] countries;

            using (var dc = new DataContext())
            {
                countries = dc.Countries.ToArray();
            }

            var u = new User();

            // FIRST ROW
            using (var dc = new DataContext())
            {
                u.Name = "First";
                u.Country = countries[0];
                dc.Users.Attach(u);
                dc.Entry(u).State = System.Data.EntityState.Added;
                dc.SaveChanges();

                u.Name = "FirstChanged";
                u.Country = countries[1];
                // defaults to 'added' once u is tracked.
                dc.Entry(countries[1]).State = EntityState.Unchanged;
                dc.SaveChanges();
            }

            // SECOND ROW
            u = new User();
            using (var dc = new DataContext())
            {
                u.Name = "Second";
                u.Country = countries[0];
                dc.Users.Attach(u);
                dc.Entry(u).State = System.Data.EntityState.Added;
                dc.SaveChanges();
            }

            using (var dc = new DataContext())
            {
                u.Name = "SecondChanged";
                u.Country = countries[1];
                dc.Users.Attach(u);
                dc.Entry(u).State = System.Data.EntityState.Modified;
                dc.SaveChanges();
            }

            // THIRD ROW
            u = new User();
            using (var dc = new DataContext())
            {
                u.Name = "Third";
                u.Country = countries[0];
                dc.Users.Attach(u);
                dc.Entry(u).State = System.Data.EntityState.Added;
                dc.SaveChanges();
            }

            using (var dc = new DataContext())
            {
                u = dc.Users.Find(u.UserId);
                u.Name = "ThirdChanged";
                u.Country = countries[1];
                dc.Entry(countries[1]).State = EntityState.Modified;
                dc.SaveChanges();
            }
        }
    }

    class DataContext : DbContext
    {
        public DbSet<User> Users { get; set; }
        public DbSet<Country> Countries { get; set; }

        public DataContext()
        {
            Database.SetInitializer<DataContext>(new ModelInitializer());
            Database.Initialize(false);
        }
    }

    class ModelInitializer : DropCreateDatabaseAlways<DataContext>
    {
        protected override void Seed(DataContext context)
        {
            var jsds = new List<Country>
                {
                    new Country("United Kingdom"),
                    new Country("United States Of America")
                };

            jsds.ForEach(jsd => context.Countries.Add(jsd));
        }
    }

    public class User
    {
        public int UserId { get; private set; }
        public string Name { get; set; }
        public virtual Country Country { get; set; }

    }

    public class Country
    {
        public int CountryId { get; private set; }
        public string Name { get; set; }

        public Country() { }

        public Country(string name)
        {
            Name = name;
        }
    }
}
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感谢您查看此问题 - 任何帮助将不胜感激.我正在尝试修复它的第二天,我慢慢疯了......

Lad*_*nka 5

这是基于外键关联与独立关联之间差异的棘手问题.如果您使用外键关联(您将CountryId在您的User实体中拥有属性),您的第二种情况也会起作用,但您正在使用独立关联,其中关联本身具有自己的状态,必须将其设置Added为使其起作用.DbContext 不提供API来更改关联的状态,因此您必须使用ObjectContext.

u = new User();
using (var dc = new DataContext())
{
    u.Name = "Second";
    u.Country = countries[0];
    dc.Users.Attach(u);
    dc.Entry(u).State = System.Data.EntityState.Added;
    dc.SaveChanges();
}

using (var dc = new DataContext())
{
    u.Name = "SecondChanged";
    u.Country = countries[1];
    dc.Users.Attach(u);
    ObjectContext oc = ((IObjectContextAdapter)dc).ObjectContext;
    oc.ObjectStateManager.ChangeObjectState(u, EntityState.Modified);
    oc.ObjectStateManager.ChangeRelationshipState(u, countries[1], x => x.Country, EntityState.Added);
    dc.SaveChanges();
}
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当您使用独立关联时,您会发现许多并发症.