Nik*_*lin 17 user-interface android refresh
我创建了一个扩展View的类RoundIcon,该类包含setIconImage()方法:
public void setIconImage(int imageFromResources) {
iconImage = BitmapFactory.decodeResource(getResources(), imageFromResources);
iconWidth = iconImage.getWidth();
iconHeight = iconImage.getHeight();
refreshDrawableState();
}
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并且有一个方法onDraw():
@Override
protected void onDraw(Canvas canvas) {
if(px == 0 || py == 0)
{
px = 50;
py = 50;
}
canvas.drawCircle(px, py, circleRadius, circlePaint);
canvas.save();
if(iconImage != null)
{
int cardinalX = px - iconWidth/2;
int cardinalY = py - iconHeight/2;
canvas.drawBitmap(iconImage, cardinalX, cardinalY, iconPaint);
}
canvas.restore();
}
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问题是每次从主活动调用方法setIconImage()时都不执行onDraw()函数,因此图标在用户界面中不会改变.
有没有人知道如何修改代码,以便每次调用方法setIconImage时重绘图像?
snc*_*tln 44
尝试调用View.invalidate()而不是View.refreshDrawableState()
Invalidate将告诉视图视图中的所有像素都需要重绘,如果您只是更新视图的较小区域,请查看invalidate(Rect)重载以提高性能.