Meh*_*ide 6 delphi virtualtreeview tvirtualstringtree
我有一个数组保存数据将在TVirtualStringTree上表示.该阵列是线程安全且可锁定的.并由另一个线程增长.
我的问题是,当VST执行OnMeasureItem事件来测量节点的高度时,用于测量的数据可能会在使用OnGetText事件打印数据时发生变化.
我检查了事件的执行顺序,这对我的设计不利.首先它为未初始化的所有节点触发OnMeasureItem事件,然后它开始调用OnGetText事件.我的意思是,假设我们有3个节点,事件将按此顺序触发:
OnMeasureItem for node 1
OnMeasureItem for node 2
OnMeasureItem for node 3
OnGetText for node 1
OnGetText for node 2
OnGetText for node 3
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但是我需要这样的东西才能锁定:
OnMeasureItem for node 1
OnGetText for node 1
OnMeasureItem for node 2
OnGetText for node 2
OnMeasureItem for node 3
OnGetText for node 3
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保持OnMeasureItem和OnGetText事件之间获得的数据同步的最佳方法是什么?
我不想在所有OnMeasureItem()和OnGetText()事件中锁定我的数组.
谢谢.
添加onTimer:
procedure TMainForm.SyncHexLog;
begin
HexLog.BeginUpdate;
Try
if (HexLog.RootNodeCount <> FirpList.ComOperationCountLagged) then
begin
HexLog.RootNodeCount := FirpList.ComOperationCountLagged;
// measure for fast scrolling
HexLog.ReInitNode(HexLog.GetLastNoInit(), True);
if FAutoScroll then
begin
HexLog.ScrollIntoView(HexLog.GetLast, False, False);
end;
end;
Finally
HexLog.EndUpdate;
End;
end;
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我会尝试通过删除vsHeightMeasured
节点的状态并随后调用该MeasureItemHeight
方法来手动强制项目测量.它会OnMeasureItem
再次触发.问题是再在这里,因为你不应该衡量项目不止一次节点的文本改变,但仍必须处理OnMeasureItem
的,因为滚动的东西.
正如您在评论中提到的那样,您可以NodeMeasured
在数据结构中包含自己的标志,并在节点文本发生变化时更改它(当日志项中的某些数据发生变化时),OnGetText
并在强制传递事件后设置它节点高度测量.这是一个伪代码:
procedure TForm1.VirtualStringTreeGetText(Sender: TBaseVirtualTree;
Node: PVirtualNode; Column: TColumnIndex; TextType: TVSTTextType;
var CellText: string);
begin
ThreadList.LockList;
try
// check if the own flag which indicates that the text is new, that
// the data has changed since the last time you were here in OnGetText
// is False and if so, force the node measurement to set current node
// height and set this flag to True to remember we already did this
if not ThreadList.Items[Node.Index].NodeMeasured then
begin
// fake the node measurement, remove the measured flag
Exclude(Node.States, vsHeightMeasured);
// this will trigger the OnMeasureItem again because of removed
// vsHeightMeasured flag from the node's state
VirtualStringTree.MeasureItemHeight(VirtualStringTree.Canvas, Node);
// set the NodeMeasured flag to remember we've measured the item
ThreadList.Items[Node.Index].NodeMeasured := True;
end;
// here set the node's text and unlock your thread safe list
CellText := ThreadList[Node.Index].SomeText;
finally
ThreadList.UnlockList;
end;
end;
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在您的线程中,当数据发生更改时,您必须将此NodeMeasured
标志设置为False.
if LogHasChanged then
begin
ThreadList.LockList;
try
ThreadList.Items[X].NodeMeasured := False;
ThreadList.Items[X].SomeText := 'Something new';
finally
ThreadList.UnlockList;
end;
end;
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