Unity [依赖]注入和继承

Ami*_*Ami 10 c# inheritance dependency-injection unity-container

我的问题如下:我有一个名为ApplicationController的基本控制器(ASP.Net MVC控制器),我希望我的所有控制器都从它继承.此基本控制器具有ILogger属性,标记为[Dependency]属性.(是的,我知道我应该使用构造函数注入,我只是对这个属性感到好奇).

我创建了容器,注册类型,更改了默认工厂,一切都很好.问题是当我尝试在派生控制器中使用我的Logger属性时,它没有得到解决.

我究竟做错了什么?为什么容器在创建派生控制器时不解析基类依赖项?

代码示例:


ApplicationController中:

public class ApplicationController : Controller
{
    [Dependency]
    protected ILogger _logger { get; set; }

}
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派生控制器:

public class HomeController : ApplicationController
{
    public HomeController()
    {

    }
    public ActionResult Index()
    {
        _logger.Log("Home controller constructor started.");
        ViewData["Message"] = "Welcome to ASP.NET MVC!";

        return View();
    }

    public ActionResult About()
    {
        return View();
    }
}
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Unity控制器工厂:

public class UnityControllerFactory : DefaultControllerFactory
{
    private readonly IUnityContainer _container;
    public UnityControllerFactory(IUnityContainer container)
    {
        _container = container;
    }

    protected override IController GetControllerInstance(Type controllerType)
    {
        return _container.Resolve(controllerType) as IController;
    }
}
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Global.asax.cs示例:

protected void Application_Start()
    {
        _container = new UnityContainer();
        _container.RegisterType<ILogger, Logger.Logger>();
        UnityControllerFactory factory = new UnityControllerFactory(_container);
        ControllerBuilder.Current.SetControllerFactory(factory);

        RegisterRoutes(RouteTable.Routes);
    }
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我对Unity很新,所以也许我做错了什么.

谢谢,阿美.

Jak*_*sen 19

AFAIK,Unity只会解析公共财产.因此,您的受保护财产将无法解决.