使用HashMap进行奇怪的序列化行为

ecn*_*niv 5 java serialization deserialization

考虑以下三个类:

  • EntityTransformer包含将实体与String 相关联的映射
  • 实体是一个包含ID的对象(由equals/hashcode使用),它包含对EntityTransformer的引用(注意循环依赖)
  • SomeWrapper包含一个EntityTransformer,并维护一个Map关联实体的标识符和相应的Entity对象.

以下代码将创建一个EntityTransformer和一个Wrapper,将两个实体添加到Wrapper,对其进行序列化,对其进行反序列化并测试两个权限的存在:

public static void main(String[] args)
    throws Exception {

    EntityTransformer et = new EntityTransformer();
    Wrapper wr = new Wrapper(et);

    Entity a1 = wr.addEntity("a1");  // a1 and a2 are created internally by the Wrapper
    Entity a2 = wr.addEntity("a2");

    byte[] bs = object2Bytes(wr);
    wr = (SomeWrapper) bytes2Object(bs);

    System.out.println(wr.et.map);
    System.out.println(wr.et.map.containsKey(a1));
    System.out.println(wr.et.map.containsKey(a2));
}
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输出是:

{a1 = whatever-a1,a2 = whatever-a2}

真正

所以基本上,序列化以某种方式失败,因为映射应该包含两个实体作为键.我怀疑Entity和EntityTransformer之间存在循环依赖关系,事实上如果我将Entity的EntityManager实例变量设为静态,它就可以工作.

问题1:鉴于我坚持这种循环依赖,我怎么能克服这个问题?

另一个非常奇怪的事情:如果我删除地图维护包装器中的标识符和实体之间的关联,一切正常......?

问题2:有人了解这里发生了什么?

如果你想测试它,贝娄是一个完整的功能代码:

在此先感谢您的帮助 :)

public class SerializeTest {

public static class Entity
        implements Serializable
 {
    private EntityTransformer em;
    private String id;

    Entity(String id, EntityTransformer em) {
        this.id = id;
        this.em = em;
    }

    @Override
    public boolean equals(Object obj) {
        if (obj == null) {
            return false;
        }
        if (getClass() != obj.getClass()) {
            return false;
        }
        final Entity other = (Entity) obj;
        if ((this.id == null) ? (other.id != null) : !this.id.equals(
            other.id)) {
            return false;
        }
        return true;
    }

    @Override
    public int hashCode() {
        int hash = 3;
        hash = 97 * hash + (this.id != null ? this.id.hashCode() : 0);
        return hash;
    }

    public String toString() {
        return id;
    }
}

public static class EntityTransformer
    implements Serializable
{
    Map<Entity, String> map = new HashMap<Entity, String>();
}

public static class Wrapper
    implements Serializable
{
    EntityTransformer et;
    Map<String, Entity> eMap;

    public Wrapper(EntityTransformer b) {
        this.et = b;
        this.eMap = new HashMap<String, Entity>();
    }

    public Entity addEntity(String id) {
        Entity e = new Entity(id, et);
        et.map.put(e, "whatever-" + id);
        eMap.put(id, e);

        return e;
    }
}

public static void main(String[] args)
    throws Exception {
    EntityTransformer et = new EntityTransformer();
    Wrapper wr = new Wrapper(et);

    Entity a1 = wr.addEntity("a1");  // a1 and a2 are created internally by the Wrapper
    Entity a2 = wr.addEntity("a2");

    byte[] bs = object2Bytes(wr);
    wr = (Wrapper) bytes2Object(bs);

    System.out.println(wr.et.map);
    System.out.println(wr.et.map.containsKey(a1));
    System.out.println(wr.et.map.containsKey(a2));
}



public static Object bytes2Object(byte[] bytes)
    throws IOException, ClassNotFoundException {
    ObjectInputStream oi = null;
    Object o = null;
    try {
        oi = new ObjectInputStream(new ByteArrayInputStream(bytes));
        o = oi.readObject();
    }
    catch (IOException io) {
        throw io;
    }
    catch (ClassNotFoundException cne) {
        throw cne;
    }
    finally {
        if (oi != null) {
            oi.close();
        }
    }

    return o;
}

public static byte[] object2Bytes(Object o)
    throws IOException {
    ByteArrayOutputStream baos = null;
    ObjectOutputStream oo = null;
    byte[] bytes = null;
    try {
        baos = new ByteArrayOutputStream();
        oo = new ObjectOutputStream(baos);

        oo.writeObject(o);
        bytes = baos.toByteArray();
    }
    catch (IOException ex) {
        throw ex;
    }
    finally {
        if (oo != null) {
            oo.close();
        }
    }

    return bytes;
}
}
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编辑

关于此问题可能起到的作用有一个很好的总结:http: //bugs.sun.com/bugdatabase/view_bug.do?video_id = 4957674

问题是HashMap的readObject()实现,为了重新散列映射,调用其某些键的hashCode()方法,无论这些键是否已完全反序列化.

如果一个键包含(直接或间接)对映射的循环引用,则在反序列化期间可以执行以下执行顺序---如果在hashmap之前将键写入对象流:

  1. 实例化密钥
  2. 反序列化键的属性2a.反序列化HashMap(由密钥直接或间接指向)2a-1.实例化HashMap 2a-2.读取键和值2a-3.在键上调用hashCode()以重新散列映射2b.反序列化密钥的剩余属性

由于2a-3在2b之前执行,hashCode()可能会返回错误的答案,因为键的属性尚未完全反序列化.

现在,这并没有完全解释为什么如果删除Wrapper中的HashMap,或者移动到EntityTransformer类,可以修复该问题.

Tom*_*ine 4

这是循环初始化的问题。虽然 Java 序列化可以处理任意循环,但初始化必须按某种顺序进行。

AWT 中也存在类似问题,其中Component( ) 包含对其父级( )Entity的引用。AWT 所做的就是在.ContainerEntityTransformerComponent transient

transient Container parent;
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所以现在每个人都可以在将其添加回Component之前完成其初始化:Container.readObject

    for(Component comp : component) {
        comp.parent = this;
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