Ter*_*e M 166
一种方法是让预处理器完成工作.它还可以确保您的枚举和字符串同步.
#define FOREACH_FRUIT(FRUIT) \
FRUIT(apple) \
FRUIT(orange) \
FRUIT(grape) \
FRUIT(banana) \
#define GENERATE_ENUM(ENUM) ENUM,
#define GENERATE_STRING(STRING) #STRING,
enum FRUIT_ENUM {
FOREACH_FRUIT(GENERATE_ENUM)
};
static const char *FRUIT_STRING[] = {
FOREACH_FRUIT(GENERATE_STRING)
};
Run Code Online (Sandbox Code Playgroud)
预处理器完成后,您将拥有:
enum FRUIT_ENUM {
apple, orange, grape, banana,
};
static const char *FRUIT_STRING[] = {
"apple", "orange", "grape", "banana",
};
Run Code Online (Sandbox Code Playgroud)
然后你可以这样做:
printf("enum apple as a string: %s\n",FRUIT_STRING[apple]);
Run Code Online (Sandbox Code Playgroud)
如果用例只是打印枚举名称,请添加以下宏:
#define str(x) #x
#define xstr(x) str(x)
Run Code Online (Sandbox Code Playgroud)
然后做:
printf("enum apple as a string: %s\n", xstr(apple));
Run Code Online (Sandbox Code Playgroud)
在这种情况下,似乎两级宏是多余的,但是,由于字符串化在C中的工作方式,在某些情况下是必要的.例如,假设我们想要使用带有枚举的#define:
#define foo apple
int main() {
printf("%s\n", str(foo));
printf("%s\n", xstr(foo));
}
Run Code Online (Sandbox Code Playgroud)
输出将是:
foo
apple
Run Code Online (Sandbox Code Playgroud)
这是因为str将字符串化输入foo而不是将其扩展为apple.通过使用xstr,首先完成宏扩展,然后将结果进行字符串化.
有关更多信息,请参阅字符串化
Ric*_*III 23
在你有这个的情况下:
enum fruit {
apple,
orange,
grape,
banana,
// etc.
};
Run Code Online (Sandbox Code Playgroud)
我喜欢把它放在枚举枚举的头文件中:
static inline char *stringFromFruit(enum fruit f)
{
static const char *strings[] = { "apple", "orange", "grape", "banana", /* continue for rest of values */ };
return strings[f];
}
Run Code Online (Sandbox Code Playgroud)
Jen*_*edt 15
没有简单的方法可以直接实现这一目标.但是P99有一些宏可以让你自动创建这种类型的函数:
P99_DECLARE_ENUM(color, red, green, blue);
Run Code Online (Sandbox Code Playgroud)
在头文件中,和
P99_DEFINE_ENUM(color);
Run Code Online (Sandbox Code Playgroud)
然后,在一个编译单元(.c文件)中应该执行该技巧,然后将调用该函数color_getname.
jyv*_*vet 11
您不需要依赖预处理器来确保您的枚举和字符串同步。对我来说,使用宏会使代码更难阅读。
enum fruit
{
APPLE = 0,
ORANGE,
GRAPE,
BANANA,
/* etc. */
FRUIT_MAX
};
const char * const fruit_str[] =
{
[BANANA] = "banana",
[ORANGE] = "orange",
[GRAPE] = "grape",
[APPLE] = "apple",
/* etc. */
};
Run Code Online (Sandbox Code Playgroud)
注意:fruit_str数组中的字符串不必以与枚举项相同的顺序声明。
printf("enum apple as a string: %s\n", fruit_str[APPLE]);
Run Code Online (Sandbox Code Playgroud)
如果你害怕忘记一个字符串,你可以添加以下检查:
#define ASSERT_ENUM_TO_STR(sarray, max) \
typedef char assert_sizeof_##max[(sizeof(sarray)/sizeof(sarray[0]) == (max)) ? 1 : -1]
ASSERT_ENUM_TO_STR(fruit_str, FRUIT_MAX);
Run Code Online (Sandbox Code Playgroud)
如果枚举项的数量与数组中的字符串数量不匹配,将在编译时报告错误。
Mas*_*ina 10
我发现了一个C预处理器技巧,它在不声明专用数组字符串的情况下执行相同的工作(来源:http://userpage.fu-berlin.de/~ram/pub/pub_jf47ht81Ht/c_preprocessor_applications_en).
继Stefan Ram发明之后,顺序枚举(没有明确说明索引,例如enum {foo=-1, foo1 = 1})可以像这个天才技巧一样实现:
#include <stdio.h>
#define NAMES C(RED)C(GREEN)C(BLUE)
#define C(x) x,
enum color { NAMES TOP };
#undef C
#define C(x) #x,
const char * const color_name[] = { NAMES };
Run Code Online (Sandbox Code Playgroud)
这给出了以下结果:
int main( void ) {
printf( "The color is %s.\n", color_name[ RED ]);
printf( "There are %d colors.\n", TOP );
}
Run Code Online (Sandbox Code Playgroud)
颜色是红色.
有3种颜色.
因为我想将错误代码定义映射到数组字符串,所以我可以将原始错误定义附加到错误代码(例如"The error is 3 (LC_FT_DEVICE_NOT_OPENED)."),我以这种方式扩展代码,您可以轻松地确定相应枚举值所需的索引:
#define LOOPN(n,a) LOOP##n(a)
#define LOOPF ,
#define LOOP2(a) a LOOPF a LOOPF
#define LOOP3(a) a LOOPF a LOOPF a LOOPF
#define LOOP4(a) a LOOPF a LOOPF a LOOPF a LOOPF
#define LOOP5(a) a LOOPF a LOOPF a LOOPF a LOOPF a LOOPF
#define LOOP6(a) a LOOPF a LOOPF a LOOPF a LOOPF a LOOPF a LOOPF
#define LOOP7(a) a LOOPF a LOOPF a LOOPF a LOOPF a LOOPF a LOOPF a LOOPF
#define LOOP8(a) a LOOPF a LOOPF a LOOPF a LOOPF a LOOPF a LOOPF a LOOPF a LOOPF
#define LOOP9(a) a LOOPF a LOOPF a LOOPF a LOOPF a LOOPF a LOOPF a LOOPF a LOOPF a LOOPF
#define LC_ERRORS_NAMES \
Cn(LC_RESPONSE_PLUGIN_OK, -10) \
Cw(8) \
Cn(LC_RESPONSE_GENERIC_ERROR, -1) \
Cn(LC_FT_OK, 0) \
Ci(LC_FT_INVALID_HANDLE) \
Ci(LC_FT_DEVICE_NOT_FOUND) \
Ci(LC_FT_DEVICE_NOT_OPENED) \
Ci(LC_FT_IO_ERROR) \
Ci(LC_FT_INSUFFICIENT_RESOURCES) \
Ci(LC_FT_INVALID_PARAMETER) \
Ci(LC_FT_INVALID_BAUD_RATE) \
Ci(LC_FT_DEVICE_NOT_OPENED_FOR_ERASE) \
Ci(LC_FT_DEVICE_NOT_OPENED_FOR_WRITE) \
Ci(LC_FT_FAILED_TO_WRITE_DEVICE) \
Ci(LC_FT_EEPROM_READ_FAILED) \
Ci(LC_FT_EEPROM_WRITE_FAILED) \
Ci(LC_FT_EEPROM_ERASE_FAILED) \
Ci(LC_FT_EEPROM_NOT_PRESENT) \
Ci(LC_FT_EEPROM_NOT_PROGRAMMED) \
Ci(LC_FT_INVALID_ARGS) \
Ci(LC_FT_NOT_SUPPORTED) \
Ci(LC_FT_OTHER_ERROR) \
Ci(LC_FT_DEVICE_LIST_NOT_READY)
#define Cn(x,y) x=y,
#define Ci(x) x,
#define Cw(x)
enum LC_errors { LC_ERRORS_NAMES TOP };
#undef Cn
#undef Ci
#undef Cw
#define Cn(x,y) #x,
#define Ci(x) #x,
#define Cw(x) LOOPN(x,"")
static const char* __LC_errors__strings[] = { LC_ERRORS_NAMES };
static const char** LC_errors__strings = &__LC_errors__strings[10];
Run Code Online (Sandbox Code Playgroud)
在此示例中,C预处理器将生成以下代码:
enum LC_errors { LC_RESPONSE_PLUGIN_OK=-10, LC_RESPONSE_GENERIC_ERROR=-1, LC_FT_OK=0, LC_FT_INVALID_HANDLE, LC_FT_DEVICE_NOT_FOUND, LC_FT_DEVICE_NOT_OPENED, LC_FT_IO_ERROR, LC_FT_INSUFFICIENT_RESOURCES, LC_FT_INVALID_PARAMETER, LC_FT_INVALID_BAUD_RATE, LC_FT_DEVICE_NOT_OPENED_FOR_ERASE, LC_FT_DEVICE_NOT_OPENED_FOR_WRITE, LC_FT_FAILED_TO_WRITE_DEVICE, LC_FT_EEPROM_READ_FAILED, LC_FT_EEPROM_WRITE_FAILED, LC_FT_EEPROM_ERASE_FAILED, LC_FT_EEPROM_NOT_PRESENT, LC_FT_EEPROM_NOT_PROGRAMMED, LC_FT_INVALID_ARGS, LC_FT_NOT_SUPPORTED, LC_FT_OTHER_ERROR, LC_FT_DEVICE_LIST_NOT_READY, TOP };
static const char* __LC_errors__strings[] = { "LC_RESPONSE_PLUGIN_OK", "" , "" , "" , "" , "" , "" , "" , "" "LC_RESPONSE_GENERIC_ERROR", "LC_FT_OK", "LC_FT_INVALID_HANDLE", "LC_FT_DEVICE_NOT_FOUND", "LC_FT_DEVICE_NOT_OPENED", "LC_FT_IO_ERROR", "LC_FT_INSUFFICIENT_RESOURCES", "LC_FT_INVALID_PARAMETER", "LC_FT_INVALID_BAUD_RATE", "LC_FT_DEVICE_NOT_OPENED_FOR_ERASE", "LC_FT_DEVICE_NOT_OPENED_FOR_WRITE", "LC_FT_FAILED_TO_WRITE_DEVICE", "LC_FT_EEPROM_READ_FAILED", "LC_FT_EEPROM_WRITE_FAILED", "LC_FT_EEPROM_ERASE_FAILED", "LC_FT_EEPROM_NOT_PRESENT", "LC_FT_EEPROM_NOT_PROGRAMMED", "LC_FT_INVALID_ARGS", "LC_FT_NOT_SUPPORTED", "LC_FT_OTHER_ERROR", "LC_FT_DEVICE_LIST_NOT_READY", };
Run Code Online (Sandbox Code Playgroud)
这导致以下实现功能:
LC_errors__strings [-1] ==> LC_errors__strings [LC_RESPONSE_GENERIC_ERROR] ==>"LC_RESPONSE_GENERIC_ERROR"