UIImageView适合宽度

edc*_*591 4 iphone cocoa-touch objective-c uiview ios

我有一个UIImageView放在里面的UIScrollView.图像视图中的图像比iPhone的屏幕大.我想要做的是让图像按比例缩放以适应屏幕的宽度,而不改变图像的纵横比(图像的一部分将在屏幕底部).

我尝试过使用UIViewContentModeScaleAspectFill,UIViewContentModeScaleAspectFit但我也没想过.

有任何想法吗?

谢谢.

Mat*_*uyn 10

这是我写的一个图像类来做一些像这样的简单函数,fitInsideWidth是应该在这里应用的函数:

MyImage.h

#import <UIKit/UIKit.h>
#import <Foundation/Foundation.h>

@interface MyImage : NSObject

+ (UIImage*)imageWithImage:(UIImage *)image convertToWidth:(float)width covertToHeight:(float)height;
+ (UIImage*)imageWithImage:(UIImage *)image convertToHeight:(float)height;
+ (UIImage*)imageWithImage:(UIImage *)image convertToWidth:(float)width;
+ (UIImage*)imageWithImage:(UIImage *)image fitInsideWidth:(float)width fitInsideHeight:(float)height;
+ (UIImage*)imageWithImage:(UIImage *)image fitOutsideWidth:(float)width fitOutsideHeight:(float)height;
+ (UIImage*)imageWithImage:(UIImage *)image cropToWidth:(float)width cropToHeight:(float)height;

@end
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MyImage.m

#import "MyImage.h"

@implementation MyImage

+ (UIImage*)imageWithImage:(UIImage *)image convertToWidth:(float)width covertToHeight:(float)height {
    CGSize size = CGSizeMake(width, height);
    UIGraphicsBeginImageContext(size);
    [image drawInRect:CGRectMake(0, 0, size.width, size.height)];
    UIImage * newimage = UIGraphicsGetImageFromCurrentImageContext();    
    UIGraphicsEndImageContext();
    return newimage;
}

+ (UIImage*)imageWithImage:(UIImage *)image convertToHeight:(float)height {
    float ratio = image.size.height / height;
    float width = image.size.width / ratio;
    CGSize size = CGSizeMake(width, height);
    UIGraphicsBeginImageContext(size);
    [image drawInRect:CGRectMake(0, 0, size.width, size.height)];
    UIImage * newimage = UIGraphicsGetImageFromCurrentImageContext();    
    UIGraphicsEndImageContext();
    return newimage;
}

+ (UIImage*)imageWithImage:(UIImage *)image convertToWidth:(float)width {
    float ratio = image.size.width / width;
    float height = image.size.height / ratio;
    CGSize size = CGSizeMake(width, height);
    UIGraphicsBeginImageContext(size);
    [image drawInRect:CGRectMake(0, 0, size.width, size.height)];
    UIImage * newimage = UIGraphicsGetImageFromCurrentImageContext();    
    UIGraphicsEndImageContext();
    return newimage;
}

+ (UIImage*)imageWithImage:(UIImage *)image fitInsideWidth:(float)width fitInsideHeight:(float)height {
    if (image.size.height >= image.size.width) {
        return [MyImage imageWithImage:image convertToWidth:width];
    } else {
        return [MyImage imageWithImage:image convertToHeight:height];
    }
}

+ (UIImage*)imageWithImage:(UIImage *)image fitOutsideWidth:(float)width fitOutsideHeight:(float)height {
    if (image.size.height >= image.size.width) {
        return [MyImage imageWithImage:image convertToHeight:height];
    } else {
        return [MyImage imageWithImage:image convertToWidth:width];
    }
}

+ (UIImage*)imageWithImage:(UIImage *)image cropToWidth:(float)width cropToHeight:(float)height {
    CGSize size = [image size];
    CGRect rect = CGRectMake(((size.width-width) / 2.0f), ((size.height-height) / 2.0f), width, height);
    CGImageRef imageRef = CGImageCreateWithImageInRect([image CGImage], rect);
    UIImage * img = [UIImage imageWithCGImage:imageRef]; 
    CGImageRelease(imageRef);
    return img;
}

@end
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