Aga*_*ria 22 listview javafx javafx-2 fxml
我有我的JavaFX 2.0应用程序,在用户单击ListView元素中的项目后,我需要做一些操作.要构建用户GUI我正在使用FXML,其中我有这样的东西:
<children>
<ListView fx:id="listView" GridPane.columnIndex="0"
GridPane.rowIndex="1" labelFor="$pane"
onPropertyChange="#handleListViewAction"/>
</children>
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这是我在控制器中为此事件所拥有的:
@FXML protected void handleListViewAction(ActionEvent event) {
System.out.println("OK");
}
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这是一个错误,我接受,当这个gui构建的场景:
javafx.fxml.LoadException: java.lang.String does not define a property model for "property".
at javafx.fxml.FXMLLoader$Element.processEventHandlerAttributes(Unknown Source)
at javafx.fxml.FXMLLoader$ValueElement.processEndElement(Unknown Source)
at javafx.fxml.FXMLLoader.processEndElement(Unknown Source)
at javafx.fxml.FXMLLoader.load(Unknown Source)
at javafx.fxml.FXMLLoader.load(Unknown Source)
at javafx.fxml.FXMLLoader.load(Unknown Source)
at fxmlexample.FXMLExampleController.handleSubmitButtonAction(FXMLExampleController.java:49)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:601)
at javafx.fxml.FXMLLoader$ControllerMethodEventHandler.handle(Unknown Source)
at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(Unknown Source)
at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(Unknown Source)
at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(Unknown Source)
at com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(Unknown Source)
at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source)
at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source)
at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source)
at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source)
at com.sun.javafx.event.EventUtil.fireEventImpl(Unknown Source)
at com.sun.javafx.event.EventUtil.fireEvent(Unknown Source)
at javafx.event.Event.fireEvent(Unknown Source)
at javafx.scene.Node.fireEvent(Unknown Source)
at javafx.scene.control.Button.fire(Unknown Source)
at com.sun.javafx.scene.control.behavior.ButtonBehavior.mouseReleased(Unknown Source)
at com.sun.javafx.scene.control.skin.SkinBase$5.handle(Unknown Source)
at com.sun.javafx.scene.control.skin.SkinBase$5.handle(Unknown Source)
at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(Unknown Source)
at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(Unknown Source)
at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(Unknown Source)
at com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(Unknown Source)
at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source)
at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source)
at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source)
at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source)
at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source)
at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source)
at com.sun.javafx.event.EventUtil.fireEventImpl(Unknown Source)
at com.sun.javafx.event.EventUtil.fireEvent(Unknown Source)
at javafx.event.Event.fireEvent(Unknown Source)
at javafx.scene.Scene$MouseHandler.process(Unknown Source)
at javafx.scene.Scene$MouseHandler.process(Unknown Source)
at javafx.scene.Scene$MouseHandler.access$1300(Unknown Source)
at javafx.scene.Scene.impl_processMouseEvent(Unknown Source)
at javafx.scene.Scene$ScenePeerListener.mouseEvent(Unknown Source)
at com.sun.javafx.tk.quantum.GlassViewEventHandler.handleMouseEvent(Unknown Source)
at com.sun.glass.ui.View.handleMouseEvent(Unknown Source)
at com.sun.glass.ui.View.notifyMouse(Unknown Source)
at com.sun.glass.ui.win.WinApplication._runLoop(Native Method)
at com.sun.glass.ui.win.WinApplication.access$100(Unknown Source)
at com.sun.glass.ui.win.WinApplication$2$1.run(Unknown Source)
at java.lang.Thread.run(Thread.java:722) java.lang.NullPointerException
at javafx.scene.Scene.doCSSPass(Unknown Source)
at javafx.scene.Scene.access$2900(Unknown Source)
at javafx.scene.Scene$ScenePulseListener.pulse(Unknown Source)
at com.sun.javafx.tk.Toolkit.firePulse(Unknown Source)
at com.sun.javafx.tk.quantum.QuantumToolkit.pulse(Unknown Source)
at com.sun.javafx.tk.quantum.QuantumToolkit$8.run(Unknown Source)
at com.sun.glass.ui.win.WinApplication._runLoop(Native Method)
at com.sun.glass.ui.win.WinApplication.access$100(Unknown Source)
at com.sun.glass.ui.win.WinApplication$2$1.run(Unknown Source)
at java.lang.Thread.run(Thread.java:722)
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并且这个异常的最后一个块(来自这里java.lang.NullPointerException)是循环的.
Ser*_*nev 42
FXML属性和值直接映射到FX API.因此,要了解如何编写处理程序,您可以首先通过API创建所需的实体.
您似乎想在鼠标单击时在ListView元素上添加操作,因此您需要添加鼠标单击处理程序.在API中它看起来是下一个方式:
final ListView lv = new ListView(FXCollections.observableList(Arrays.asList("one", "2", "3")));
lv.setOnMouseClicked(new EventHandler<MouseEvent>() {
@Override
public void handle(MouseEvent event) {
System.out.println("clicked on " + lv.getSelectionModel().getSelectedItem());
}
});
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查看该代码,您可以找到FXML中需要覆盖的属性onMouseClicked:
<ListView fx:id="listView" onMouseClicked="#handleMouseClick"/>
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在控制器中,您需要为MouseEvent参数提供处理程序:
@FXML
private ListView listView;
@FXML public void handleMouseClick(MouseEvent arg0) {
System.out.println("clicked on " + listView.getSelectionModel().getSelectedItem());
}
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来自@Sergey Grinev的回答可能有问题.如果你的ListView填充不够,换句话说可能有一些空白.然后你填补空白空间将不会选择改变选择.

解决方案:使用自定义ListCell.
如果你不知道你有多少件物品.你永远不会这样做.你应该把时间用在空间上.
Demostrate:
在ListView代码段中:
listView.setCellFactory(new AppListCellFactory());
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AppListCellFactory.java:
public class AppListCellFactory implements Callback, ListCell> {
// only one global event handler
private EventHandler<MouseEvent> oneClickHandler;
public AppListCellFactory(){
oneClickHandler = new EventHandler<MouseEvent>() {
@Override
public void handle(MouseEvent event) {
Parent p = (Parent) event.getSource();
// do what you want to do with data.
AppClickHandler.onAppBeanClicked((AppBean) p.getUserData());
}
};
}
@Override
public ListCell<AppBean> call(ListView<AppBean> param) {
return new DemoListCell(oneClickHandler);
}
public static final class DemoListCell extends ListCell<AppBean> {
private EventHandler<MouseEvent> clickHandler;
/**
* This is ListView item root node.
*/
private Parent itemRoot;
private Label label_AppName;
private ImageView imgv_AppIcon;
DemoListCell(EventHandler<MouseEvent> clickHandler) {
this.clickHandler = clickHandler;
}
@Override
protected void updateItem(AppBean app, boolean empty) {
super.updateItem(app, empty);
if (app == null) {
setText(null);
setGraphic(null);
return;
}
if (null == itemRoot) {
try {
itemRoot = FXMLLoader.load(getClass().getResource(("fxml/appList_item.fxml")));
} catch (IOException e) {
throw new RuntimeException(e);
}
label_AppName = (Label) itemRoot.lookup("#item_Label_AppName");
imgv_AppIcon = (ImageView) itemRoot.lookup("#item_ImageView_AppIcon");
itemRoot.setOnMouseClicked(clickHandler);
}
// set user data. like android's setTag(Object).
itemRoot.setUserData(app);
label_AppName.setText(app.name);
imgv_AppIcon.setImage(new Image(getClass().getResource("img/icon_64.png").toExternalForm()));
setGraphic(itemRoot);
}
}
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}
小智 5
您还可以在空白区域消耗不需要的事件。
在call()细胞工厂中添加:
cell.setOnMousePressed((MouseEvent event) -> {
if (cell.isEmpty()) {
event.consume();
}
});
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这也将禁用click& dragStart。
我的项目中的整个 cellFactory 示例:
public static Callback<ListView<BlockFactory>, ListCell<BlockFactory>> getCellFactory() {
return new Callback<ListView<BlockFactory>, ListCell<BlockFactory>>() {
@Override
public ListCell<BlockFactory> call(ListView<BlockFactory> param) {
ListCell<BlockFactory> cell = new ListCell<BlockFactory>() {
@Override
protected void updateItem(BlockFactory item, boolean empty) {
super.updateItem(item, empty);
if (item != null) {
ImageView img = new ImageView(item.img);
Label label = new Label(item.desc);
HBox bar = new HBox(img, label);
bar.setSpacing(15);
bar.setAlignment(Pos.CENTER_LEFT);
setGraphic(bar);
}
}
};
cell.setOnMousePressed((MouseEvent event) -> {
if (cell.isEmpty()) {
event.consume();
}
});
return cell;
}
};
}
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