Iai*_*ain 36 flash resize image actionscript-3 bitmapdata
假设我有一个600x600的BitmapData,我想将其缩小到100x100.
Iai*_*ain 69
这有效:
var scale:Number = 1.0/6.0;
var matrix:Matrix = new Matrix();
matrix.scale(scale, scale);
var smallBMD:BitmapData = new BitmapData(bigBMD.width * scale, bigBMD.height * scale, true, 0x000000);
smallBMD.draw(bigBMD, matrix, null, null, null, true);
var bitmap:Bitmap = new Bitmap(smallBMD, PixelSnapping.NEVER, true);
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Car*_*rlo 19
public function drawScaled(obj:IBitmapDrawable, thumbWidth:Number, thumbHeight:Number):Bitmap {
var m:Matrix = new Matrix();
m.scale(WIDTH / obj.width, HEIGHT / obj.height);
var bmp:BitmapData = new BitmapData(thumbWidth, thumbHeight, false);
bmp.draw(obj, m);
return new Bitmap(bmp);
}
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IBitmapDrawable是DisplayObject和BitmapData的接口.
来自:http://www.nightdrops.com/2009/02/quick-reference-drawing-a-scaled-object-in-actionscript/
小智 10
平滑:
function BitmapScaled(source:IBitmapDrawable, thumbWidth:Number, thumbHeight:Number):BitmapData {
var mat:Matrix = new Matrix();
mat.scale(thumbWidth/source.width, thumbHeight/source.height);
var bmpd_draw:BitmapData = new BitmapData(thumbWidth, thumbHeight, false);
bmpd_draw.draw(source, mat, null, null, null, true);
return bmpd_draw;
}
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draw方法接受IBitmapDrawable,它是DisplayObject和BitmapData的接口.
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