Jas*_*ard 5 javascript youtube
我有以下代码,几乎直接从API获取,但事件没有触发.有任何想法吗?谢谢.
var tag = document.createElement('script');
tag.src = "http://www.youtube.com/player_api";
var firstScriptTag = document.getElementsByTagName('script')[0];
firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);
var player;
function onYouTubePlayerAPIReady() {
player = new YT.Player('player', {
height: '250',
width: '300',
videoId: 'u1zgFlCw8Aw',
events: {
'onReady': onPlayerReady,
'onStateChange': onPlayerStateChange
}
});
}
function onPlayerReady(event) {
alert("Ready");
event.target.playVideo();
}
function onPlayerStateChange(event) {
alert("State Changed");
}
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答案:事实证明这是因为我在本地进行测试,呵呵!但请参阅下面的其他可能原因.
mr.*_*741 -1
尝试使用下面的代码,非常适合我
<div id="player"></div>
<script>
//Load player api asynchronously.
var tag = document.createElement('script');
tag.src = "http://www.youtube.com/player_api";
var firstScriptTag = document.getElementsByTagName('script')[0];
firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);
var player;
function onYouTubePlayerAPIReady() {
player = new YT.Player('player', {
height: '390',
width: '640',
videoId: 'JW5meKfy3fY',
playerVars:{'autoplay':1, 'rel':0, 'showinfo':0, 'egm':0, 'showsearch':0,},
events: {
'onReady': onPlayerReady,
'onStateChange': onPlayerStateChange
}
});
}
function onPlayerReady(event) {
event.target.playVideo();
}
function onPlayerStateChange(event,element) {
//When the video has ended
if (event.data == YT.PlayerState.ENDED) {
//Get rid of the player
element.style.display = "none";
}
}
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