我有一个奇怪的问题可能源于对Swing如何工作缺乏了解.当程序启动后第一次,当我按下其中一个字母键时,我尝试将面板重新渲染到窗口框架中,在面板再次变为白色之前,在面板上非常短暂地绘制有问题的字符.
在随后的击键中,程序然后按预期运行:面板使用与按下的键相关联的字符重新渲染.
由于角色IS绘制在第一个击键上,因此它在之后立即消失的事实必然意味着面板被渲染为AGAIN,从而覆盖了先前的内容.
这是代码:
// Main.java
public class Main {
public static void main(String[] args) {
new GlyphFrame(new GlyphPanel());
}
}
// ---------------------------------------------------
// GlyphFrame.java
import javax.swing.JFrame;
public class GlyphFrame extends JFrame {
private static final long serialVersionUID = -7754180294993638709L;
private final int WIDTH = 500;
private final int LENGTH = 400;
public GlyphFrame(GlyphPanel panel){
this.add(panel);
this.setSize(WIDTH, LENGTH);
this.setVisible(true);
}
}
// ---------------------------------------------------
// GlyphPanel.java
import java.awt.Color;
import java.awt.Font;
import java.awt.Graphics;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import javax.swing.JPanel;
public class GlyphPanel extends JPanel {
private static final long serialVersionUID = -6330730323655696958L;
public GlyphPanel(){
this.setBackground(Color.WHITE);
this.setFocusable(true);
this.requestFocusInWindow();
this.setFont(new Font("Dialog", Font.PLAIN, 12));
this.addKeyListener(new GlyphKeyListener(this));
}
private void paintPanel(Graphics g, char c){
super.paintComponent(g);
g.drawString("" + c, 10, 10);
g.setColor(this.getBackground());
g.fillRect(0, 0, this.getWidth(), this.getHeight());
g.setColor(Color.BLACK);
g.drawString("" + c, 10, 10);
}
private class GlyphKeyListener implements KeyListener{
private GlyphPanel panel;
private int i = 0;
public GlyphKeyListener(GlyphPanel panel){
this.panel = panel;
}
@Override
public void keyTyped(KeyEvent e) {}
@Override
public void keyPressed(KeyEvent e) {
if(e.getKeyCode() >= KeyEvent.VK_A && e.getKeyCode() <= KeyEvent.VK_Z){
System.out.println("Call number " + (++i));
panel.paintPanel(panel.getGraphics(), e.getKeyChar());
}
}
@Override
public void keyReleased(KeyEvent e) {}
}
}
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编辑:谢谢你的回答.现在我明白了绘画应该如何在Swing中起作用.
如果我需要面板重绘自己,我只需调用repaint()
哪个进行系统调用paintComponent(Graphics g)
.因此,无论我想画什么,我都把它放在一个被覆盖的paintComponent()
方法中.paintComponent()
永远不会被直接调用.只能使用repaint()
.
你不应该直接调用paintPanel.swing管理绘画本身.而不是你应该做以下事情:
这应该工作正常.
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