我有一个EnterFrame事件,我想知道调用之间的确切时间,因此当计算机无法生成所需的帧速率时,我将能够更顺畅地为对象设置动画.
Tyl*_*eto 10
更具体一点.
currentTime = getTimer();
diff = currentTime - prevTime;
prevTime = currentTime;//update for next go around
Run Code Online (Sandbox Code Playgroud)
编辑
getTimer要求您导入包: flash.utils.getTimer;