我正在尝试在Button_Click事件上传递两个值
public MyClass()
{
Int64 po = 123456;
foreach (Expense expense in pr.Expenses)
{
Button btnExpenseDetail = new Button();
btnExpenseDetail.Text = expense.ExpenseName;
btnExpenseDetail.Location = new Point(startLocation.X + 410, startLocation.Y + (23 *
btnExpenseDetail.Click += (sender, e) => { MyHandler(sender, e, po , expense.ExpenseName); };
pnlProjectSummary_Expenses.Controls.Add(btnExpenseDetail);
}
}
void MyHandler(object sender, EventArgs e, string po, string category)
{
FormExpenseDetails ed = new FormExpenseDetails(po, category);
ed.Show();
}
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我正在使用visual studio 2010 c#.在面板上,每个Button的文本值都是不同的.但按钮'Click_Events的行为完全相同.有人能告诉我哪部分代码我得到这个逻辑错误?
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看起来像普查员常见的陷阱.基本上,如果expense对lambda 使用枚举器变量(在本例中),它总是在同一个变量上创建一个闭包,因此它总是使用相同的值.你可以像这样解决它:
foreach (Expense expense in pr.Expenses)
{
var currentExpense = expense; // <-- This should help. Also use this variable for the lambda.
Button btnExpenseDetail = new Button();
btnExpenseDetail.Text = currentExpense .ExpenseName;
btnExpenseDetail.Location = new Point(startLocation.X + 410, startLocation.Y + (23 *
btnExpenseDetail.Click += (sender, e) => { MyHandler(sender, e, po , currentExpense.ExpenseName); };
pnlProjectSummary_Expenses.Controls.Add(btnExpenseDetail);
}
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您可以将lambda视为传递对变量的引用expense.即使变量的值随每次迭代而变化,引用仍指向同一变量.这就是为什么它有助于为每次迭代(currentExpense)创建一个本地范围的变量.字符串值和位置不同,因为它们被分配到每次迭代的另一个位置(Button.Text,Button.Location).
这段代码应该有效:
public MyClass()
{
Int64 po = 123456;
foreach (Expense expense in pr.Expenses)
{
var expenseName = expense.ExpenseName;
Button btnExpenseDetail = new Button();
btnExpenseDetail.Text = expense.ExpenseName;
btnExpenseDetail.Location = new Point(startLocation.X + 410, startLocation.Y + (23 *
btnExpenseDetail.Click += (sender, e) => { MyHandler(sender, e, po, expenseName); };
pnlProjectSummary_Expenses.Controls.Add(btnExpenseDetail);
}
}
void MyHandler(object sender, EventArgs e, string po, string category)
{
FormExpenseDetails ed = new FormExpenseDetails(po, category);
ed.Show();
}
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让我们来看看更基本的东西.
static void Main(string[] args)
{
var qs = new List<Action>();
for (var i = 0; i < 10; i++)
qs.Add(() => f("doer", i));
for (var i = 0; i < 10; i++)
qs[i]();
}
private static void f(string x, int y)
{
Console.WriteLine("{0}: {1}", x, y);
}
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当你运行上面的代码时,你总是得到输出:"doer:10".让我们反编译代码:
private static void f(string x, int y)
{
Console.WriteLine("{0}: {1}", x, y);
}
private static void Main(string[] args)
{
List<Action> qs = new List<Action>();
<>c__DisplayClass1 CS$<>8__locals2 = new <>c__DisplayClass1();
CS$<>8__locals2.i = 0;
while (CS$<>8__locals2.i < 10)
{
qs.Add(new Action(CS$<>8__locals2.<Main>b__0));
CS$<>8__locals2.i++;
}
for (int i = 0; i < 10; i++)
{
qs[i]();
}
}
[CompilerGenerated]
private sealed class <>c__DisplayClass1
{
// Fields
public int i;
// Methods
public void <Main>b__0()
{
Program.f("doer", this.i);
}
}
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如您所见,编译器c__DisplayClass1在进入循环之前生成了一个名为并初始化的类.之后,它只增加i了变量的属性CS$<>8__locals2.
所以当我在下一个循环中调用theese lambdas时,它会使用该CS$<>8__locals2对象来查看内部变量.
(我的英语不是很好解释它,但它都在那里...)