查看interpretKeyEvents:但是在响应者链中传递不需要的东西?

and*_*n22 4 cocoa objective-c keydown nsresponder swift

我真的很喜欢我的自定义视图一起工作-moveLeft:,-deleteForward:,-selectAll:等等,但我也想约起通过我不在乎任何按键了响应链.现在,我重写-keyDown:调用[self interpretKeyEvents:[NSArray arrayWithObject:event]];,但这似乎霸占所有的关键事件,甚至是那些我认为不回应.

有没有办法将不需要的事件传递到链上,但仍然会响应-moveLeft:等等?或者我是否需要实施我自己的所有行动,-keyDown:以便我知道我做了什么并且没有回应?

dax*_*tro 5

碰到这个试图找到解决同样问题的方法.从来没有在网上找到任何东西,但我想出了迄今为止似乎运作良好的东西.这是我正在做的事情:

对您的NSTextView(或您正在使用的任何内容)进行子类化,并创建一个实例变量来临时存储按键事件...

@interface MyTextView : NSTextView {
    NSEvent* _keyDownEvent;
}

@end
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然后像这样定义你的视图的方法(如果你使用自动引用计数,取出保留/释放垃圾):

@implementation MyTextView

- (id)initWithFrame:(NSRect)frame {
    if (self = [super initWithFrame:frame]) {
        _keyDownEvent = nil;
    }

    return self;
}

- (void)keyDown:(NSEvent*)event {
    [_keyDownEvent release];
    _keyDownEvent = [event retain];
    [super keyDown:event];
}

- (void)doCommandBySelector:(SEL)selector {
    if (_keyDownEvent && selector == @selector(noop:)) {
        if ([self nextResponder]) {
            [[self nextResponder] keyDown:[_keyDownEvent autorelease]];
        } else {
            [_keyDownEvent release];
        }
        _keyDownEvent = nil;
    } else {
        [super doCommandBySelector:selector];
    }
}

- (void)dealloc {
    [_keyDownEvent release];

    [super dealloc];
}

@end
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这是我如何到达这一点.如果未按下按键,您会听到哔哔声.所以,我在NSBeep()上设置了一个断点,当程序崩溃时,我在GDB中吐出一个堆栈跟踪:

#0  0x00007fff96eb1c2d in NSBeep ()
#1  0x00007fff96e6d739 in -[NSResponder doCommandBySelector:] ()
#2  0x00007fff96e6d72b in -[NSResponder doCommandBySelector:] ()
#3  0x00007fff96fda826 in -[NSWindow doCommandBySelector:] ()
#4  0x00007fff96e6d72b in -[NSResponder doCommandBySelector:] ()
#5  0x00007fff96e6d72b in -[NSResponder doCommandBySelector:] ()
#6  0x00007fff96e6d72b in -[NSResponder doCommandBySelector:] ()
#7  0x00007fff96e6d72b in -[NSResponder doCommandBySelector:] ()
#8  0x00007fff96e6d72b in -[NSResponder doCommandBySelector:] ()
#9  0x00007fff96e6d72b in -[NSResponder doCommandBySelector:] ()
#10 0x00007fff96e6d72b in -[NSResponder doCommandBySelector:] ()
#11 0x00007fff96f486ce in -[NSTextView doCommandBySelector:] ()
#12 0x00007fff96da1c93 in -[NSKeyBindingManager(NSKeyBindingManager_MultiClients) interpretEventAsCommand:forClient:] ()
#13 0x00007fff970f5382 in -[NSTextInputContext handleEvent:] ()
#14 0x00007fff96fbfd2a in -[NSView interpretKeyEvents:] ()
#15 0x00007fff96f38a25 in -[NSTextView keyDown:] ()
#16 0x0000000100012889 in -[MyTextView keyDown:] (self=0x1004763a0, _cmd=0x7fff972b0234, event=0x100197320) at /path/MyTextView.m:24
#17 0x00007fff96a16b44 in -[NSWindow sendEvent:] ()
#18 0x00007fff969af16d in -[NSApplication sendEvent:] ()
#19 0x00007fff969451f2 in -[NSApplication run] ()
#20 0x00007fff96bc3b88 in NSApplicationMain ()
#21 0x00000001000015e2 in main (argc=3, argv=0x7fff5fbff8f0) at /path/main.m:12
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发生的事情是:当按键事件不用于文本输入时,响应链上会发送"noop"命令.默认情况下,当它从响应链中掉落时会触发蜂鸣声.在我的解决方案中,NSTextView子类捕获noop命令,而是将原始keyDown事件抛出响应链.然后您的NSWindow或其他视图将正常获取任何未使用的keyDown事件.