是否可以在Mac OS X上构建FreeGLUT?

bjz*_*bjz 5 opengl macos makefile freeglut

我正在做一些使用FreeGLUT的OpenGL教程.

显然,这是你在mac上构建和安装它的方式:

CPPFLAGS="-I/usr/X11R6/include" ./configure --prefix="${PWD}/../"
make
make install
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不幸的是,当我执行make命令时,这本身就会给我一个错误:Undefined symbols for architecture x86_64

做完工作后,我发现第一行的改进是:

CPPFLAGS="-I/usr/X11R6/include -L/usr/X11R6/lib" LDFLAGS="-L/usr/X11R6/lib" ./configure --prefix="${PWD}/../"
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不幸的是,当我执行make命令时,我仍然收到错误:

gcc -DHAVE_CONFIG_H -I. -I../../..   -I/usr/X11R6/include -L/usr/X11R6/lib -I../../../include  -g -O2 -Wall -pedantic -MT smooth_opengl3-smooth_opengl3.o -MD -MP -MF .deps/smooth_opengl3-smooth_opengl3.Tpo -c -o smooth_opengl3-smooth_opengl3.o `test -f 'smooth_opengl3.c' || echo './'`smooth_opengl3.c
smooth_opengl3.c:101: error: redefinition of typedef ‘PFNGLGENBUFFERSPROC’
/usr/X11R6/include/GL/glext.h:5080: error: previous declaration of ‘PFNGLGENBUFFERSPROC’ was here
smooth_opengl3.c:102: error: redefinition of typedef ‘PFNGLBINDBUFFERPROC’
/usr/X11R6/include/GL/glext.h:5078: error: previous declaration of ‘PFNGLBINDBUFFERPROC’ was here
smooth_opengl3.c:103: error: redefinition of typedef ‘PFNGLBUFFERDATAPROC’
/usr/X11R6/include/GL/glext.h:5082: error: previous declaration of ‘PFNGLBUFFERDATAPROC’ was here
smooth_opengl3.c:104: error: redefinition of typedef ‘PFNGLCREATESHADERPROC’
/usr/X11R6/include/GL/glext.h:5197: error: previous declaration of ‘PFNGLCREATESHADERPROC’ was here
smooth_opengl3.c:105: error: redefinition of typedef ‘PFNGLSHADERSOURCEPROC’
/usr/X11R6/include/GL/glext.h:5222: error: previous declaration of ‘PFNGLSHADERSOURCEPROC’ was here
smooth_opengl3.c:106: error: redefinition of typedef ‘PFNGLCOMPILESHADERPROC’
/usr/X11R6/include/GL/glext.h:5195: error: previous declaration of ‘PFNGLCOMPILESHADERPROC’ was here
smooth_opengl3.c:107: error: redefinition of typedef ‘PFNGLCREATEPROGRAMPROC’
/usr/X11R6/include/GL/glext.h:5196: error: previous declaration of ‘PFNGLCREATEPROGRAMPROC’ was here
smooth_opengl3.c:108: error: redefinition of typedef ‘PFNGLATTACHSHADERPROC’
/usr/X11R6/include/GL/glext.h:5193: error: previous declaration of ‘PFNGLATTACHSHADERPROC’ was here
smooth_opengl3.c:109: error: redefinition of typedef ‘PFNGLLINKPROGRAMPROC’
/usr/X11R6/include/GL/glext.h:5221: error: previous declaration of ‘PFNGLLINKPROGRAMPROC’ was here
smooth_opengl3.c:110: error: redefinition of typedef ‘PFNGLUSEPROGRAMPROC’
/usr/X11R6/include/GL/glext.h:5223: error: previous declaration of ‘PFNGLUSEPROGRAMPROC’ was here
smooth_opengl3.c:111: error: redefinition of typedef ‘PFNGLGETSHADERIVPROC’
/usr/X11R6/include/GL/glext.h:5209: error: previous declaration of ‘PFNGLGETSHADERIVPROC’ was here
smooth_opengl3.c:112: error: redefinition of typedef ‘PFNGLGETSHADERINFOLOGPROC’
/usr/X11R6/include/GL/glext.h:5210: error: previous declaration of ‘PFNGLGETSHADERINFOLOGPROC’ was here
smooth_opengl3.c:113: error: redefinition of typedef ‘PFNGLGETPROGRAMIVPROC’
/usr/X11R6/include/GL/glext.h:5207: error: previous declaration of ‘PFNGLGETPROGRAMIVPROC’ was here
smooth_opengl3.c:114: error: redefinition of typedef ‘PFNGLGETPROGRAMINFOLOGPROC’
/usr/X11R6/include/GL/glext.h:5208: error: previous declaration of ‘PFNGLGETPROGRAMINFOLOGPROC’ was here
smooth_opengl3.c:115: error: redefinition of typedef ‘PFNGLGETATTRIBLOCATIONPROC’
/usr/X11R6/include/GL/glext.h:5206: error: previous declaration of ‘PFNGLGETATTRIBLOCATIONPROC’ was here
smooth_opengl3.c:116: error: redefinition of typedef ‘PFNGLVERTEXATTRIBPOINTERPROC’
/usr/X11R6/include/GL/glext.h:5280: error: previous declaration of ‘PFNGLVERTEXATTRIBPOINTERPROC’ was here
smooth_opengl3.c:117: error: redefinition of typedef ‘PFNGLENABLEVERTEXATTRIBARRAYPROC’
/usr/X11R6/include/GL/glext.h:5202: error: previous declaration of ‘PFNGLENABLEVERTEXATTRIBARRAYPROC’ was here
smooth_opengl3.c:118: error: redefinition of typedef ‘PFNGLGETUNIFORMLOCATIONPROC’
/usr/X11R6/include/GL/glext.h:5212: error: previous declaration of ‘PFNGLGETUNIFORMLOCATIONPROC’ was here
smooth_opengl3.c:119: error: redefinition of typedef ‘PFNGLUNIFORMMATRIX4FVPROC’
/usr/X11R6/include/GL/glext.h:5242: error: previous declaration of ‘PFNGLUNIFORMMATRIX4FVPROC’ was here
make[4]: *** [smooth_opengl3-smooth_opengl3.o] Error 1
make[3]: *** [all-recursive] Error 1
make[2]: *** [all-recursive] Error 1
make[1]: *** [all-recursive] Error 1
make: *** [all] Error 2
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这已经在网上记录过了,但是在这个例子中解决方案并没有真正有用.我也尝试将其交换为OS X附带的GLUT.framwork,但这些示例使用的是FreeGLUT特定的函数.

RD1*_*RD1 4

XQuartz 2.7.2 替换为 FreeGLUT (2.8.0),而不是旧的 MesaGLUT。因此,只要您有 OS X 10.6.3 或更高版本,您就可以安装 XQuartz 2.7.2 或更高版本。看: