Swi*_*ude 5 iphone audiotoolbox ios automatic-ref-counting
我希望标题不会太误导...... :)
我播放系统声音并将SoundCompletion-Callback添加到它中:
AudioServicesAddSystemSoundCompletion(soundID, NULL, NULL, completionCallback, (__bridge_retained void *)self);
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而«self»是一个简单的NSObject
在完成回调中,我尝试再次调用播放例程:
我必须将__bridge_transfer和__bridge_retained添加到强制转换,否则我会收到错误,崩溃或其他意外行为.
但尽管如此,整个事情仍无法奏效.
我存储声音在NSMutableArray中播放,抓取数组的第一个条目并播放它,添加声音完成并希望发生的事情.但是 - 使用所有保留传输的东西,NSMutableArray在第二次调用时为空...
这是代码:
static void completionCallback (SystemSoundID mySSID, void *myself) {
NSLog(@"Audio callback");
AudioServicesRemoveSystemSoundCompletion (mySSID);
AudioServicesDisposeSystemSoundID(mySSID);
[(__bridge_transfer Speaker *)myself speakCharacter];
CFRelease(myself); // I heard I need this?
}
-(void)speakCharacter{
if([sounds count] > 0){
NSString *soundToPlay = [sounds objectAtIndex:0];
[sounds removeObjectAtIndex:0];
NSLog(@"TxtToSpeak %@", soundToPlay);
CFURLRef soundFileURLRef;
NSURL *path = [[NSBundle mainBundle] URLForResource:[soundToPlay uppercaseString] withExtension:@"aif"];
soundFileURLRef = (__bridge CFURLRef)path;
SystemSoundID soundID;
AudioServicesCreateSystemSoundID(soundFileURLRef, &soundID);
AudioServicesAddSystemSoundCompletion(soundID, NULL, NULL, completionCallback, (__bridge_retained void *)self);
AudioServicesPlaySystemSound (soundID);
}
}
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[编辑] - 回答我自己的问题:
总是很高兴自己找到它:)
事实证明,我几乎就在那里.
设置回调的调用如下:
AudioServicesAddSystemSoundCompletion(soundID, NULL, NULL, completionCallback, (__bridge_retained void *)self);
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然后,在回调函数中,我这样做:
myClass *theClass = (__bridge myClass *)myself;
CFRelease(myself);
[theClass playNextSound]; // The routine that plays the sounds
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它有效......
我无法回答我自己的问题,因为我对StackOverflow来说太快了 - 所以为了完成这个,我再次添加答案:)
事实证明,我几乎就在那里.
设置回调的调用如下:
AudioServicesAddSystemSoundCompletion(soundID, NULL, NULL, completionCallback, (__bridge_retained void *)self);
Run Code Online (Sandbox Code Playgroud)
然后,在回调函数中,我这样做:
myClass *theClass = (__bridge myClass *)myself;
CFRelease(myself);
[theClass playNextSound]; // The routine that plays the sounds
Run Code Online (Sandbox Code Playgroud)
它有效......
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