Bil*_*ell 47 c# observablecollection
我已经看到很多关于这个问题的讨论,但也许我只是太多的新手才能得到它.如果我有一个可观察的集合,它是msdn示例中的"PersonNames"集合(http://msdn.microsoft.com/en-us/library/ms748365.aspx),如果a PersonName是,我会获得对View的更新添加或删除等.当我更改属性时,我想获得我的视图的更新PersonName.就像我改名字一样.我可以OnPropertyChanged为每个属性实现并让这个类派生出来INotifyPropertyChanged,并且似乎按预期调用.我的问题是,View如何从ObservableCollection更改属性获取更新数据不会导致任何事件ObservableCollection.这可能是非常简单的事情,但为什么我似乎无法找到一个令我惊讶的例子.任何人都可以为我阐明这一点,或者对示例有任何指示我会非常感激.我们在当前的WPF应用程序的多个位置都有这种情况,并且正在努力搞清楚.
"通常,负责显示数据的代码会为PropertyChanged当前显示在屏幕上的每个对象添加一个事件处理程序."
有人可以举个例子说明这意味着什么吗?我查看结合我ViewModel其中有一个ObservableCollection.此集合由RowViewModel具有支持PropertiesChanged事件的属性组成.但我无法弄清楚如何使集合更新自己,以便更新我的视图.
chi*_*emp 66
以下是如何附加/分离每个项目的PropertyChanged事件.
ObservableCollection<INotifyPropertyChanged> items = new ObservableCollection<INotifyPropertyChanged>();
items.CollectionChanged += items_CollectionChanged;
static void items_CollectionChanged(object sender, NotifyCollectionChangedEventArgs e)
{
if (e.OldItems != null)
{
foreach (INotifyPropertyChanged item in e.OldItems)
item.PropertyChanged -= item_PropertyChanged;
}
if (e.NewItems != null)
{
foreach (INotifyPropertyChanged item in e.NewItems)
item.PropertyChanged += item_PropertyChanged;
}
}
static void item_PropertyChanged(object sender, PropertyChangedEventArgs e)
{
throw new NotImplementedException();
}
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Joh*_*son 20
我们在WPF聊天中写了这个:
public class OcPropertyChangedListener<T> : INotifyPropertyChanged where T : INotifyPropertyChanged
{
private readonly ObservableCollection<T> _collection;
private readonly string _propertyName;
private readonly Dictionary<T, int> _items = new Dictionary<T, int>(new ObjectIdentityComparer());
public OcPropertyChangedListener(ObservableCollection<T> collection, string propertyName = "")
{
_collection = collection;
_propertyName = propertyName ?? "";
AddRange(collection);
CollectionChangedEventManager.AddHandler(collection, CollectionChanged);
}
private void CollectionChanged(object sender, NotifyCollectionChangedEventArgs e)
{
switch (e.Action)
{
case NotifyCollectionChangedAction.Add:
AddRange(e.NewItems.Cast<T>());
break;
case NotifyCollectionChangedAction.Remove:
RemoveRange(e.OldItems.Cast<T>());
break;
case NotifyCollectionChangedAction.Replace:
AddRange(e.NewItems.Cast<T>());
RemoveRange(e.OldItems.Cast<T>());
break;
case NotifyCollectionChangedAction.Move:
break;
case NotifyCollectionChangedAction.Reset:
Reset();
break;
default:
throw new ArgumentOutOfRangeException();
}
}
private void AddRange(IEnumerable<T> newItems)
{
foreach (T item in newItems)
{
if (_items.ContainsKey(item))
{
_items[item]++;
}
else
{
_items.Add(item, 1);
PropertyChangedEventManager.AddHandler(item, ChildPropertyChanged, _propertyName);
}
}
}
private void RemoveRange(IEnumerable<T> oldItems)
{
foreach (T item in oldItems)
{
_items[item]--;
if (_items[item] == 0)
{
_items.Remove(item);
PropertyChangedEventManager.RemoveHandler(item, ChildPropertyChanged, _propertyName);
}
}
}
private void Reset()
{
foreach (T item in _items.Keys.ToList())
{
PropertyChangedEventManager.RemoveHandler(item, ChildPropertyChanged, _propertyName);
_items.Remove(item);
}
AddRange(_collection);
}
public event PropertyChangedEventHandler PropertyChanged;
protected virtual void ChildPropertyChanged(object sender, PropertyChangedEventArgs e)
{
PropertyChangedEventHandler handler = PropertyChanged;
if (handler != null)
handler(sender, e);
}
private class ObjectIdentityComparer : IEqualityComparer<T>
{
public bool Equals(T x, T y)
{
return object.ReferenceEquals(x, y);
}
public int GetHashCode(T obj)
{
return System.Runtime.CompilerServices.RuntimeHelpers.GetHashCode(obj);
}
}
}
public static class OcPropertyChangedListener
{
public static OcPropertyChangedListener<T> Create<T>(ObservableCollection<T> collection, string propertyName = "") where T : INotifyPropertyChanged
{
return new OcPropertyChangedListener<T>(collection, propertyName);
}
}
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像这样使用它:
var listener = OcPropertyChangedListener.Create(yourCollection);
listener.PropertyChanged += (sender, args) => { //do you stuff}
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小智 13
法案,
我相信你现在已经找到了解决问题的方法或解决方案,但是我发布了这个针对这个常见问题的人.您可以将此类替换为ObservableCollections,它们是实现INotifyPropertyChanged的对象的集合.它有点严厉,因为它表示列表需要重置而不是找到已更改的一个属性/项,但对于小列表,性能命中应该是不可用的.
渣
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Collections.Specialized;
using System.ComponentModel;
namespace WCIOPublishing.Helpers
{
public class ObservableCollectionWithItemNotify<T> : ObservableCollection<T> where T: INotifyPropertyChanged
{
public ObservableCollectionWithItemNotify()
{
this.CollectionChanged += items_CollectionChanged;
}
public ObservableCollectionWithItemNotify(IEnumerable<T> collection) :base( collection)
{
this.CollectionChanged += items_CollectionChanged;
foreach (INotifyPropertyChanged item in collection)
item.PropertyChanged += item_PropertyChanged;
}
private void items_CollectionChanged(object sender, NotifyCollectionChangedEventArgs e)
{
if(e != null)
{
if(e.OldItems!=null)
foreach (INotifyPropertyChanged item in e.OldItems)
item.PropertyChanged -= item_PropertyChanged;
if(e.NewItems!=null)
foreach (INotifyPropertyChanged item in e.NewItems)
item.PropertyChanged += item_PropertyChanged;
}
}
private void item_PropertyChanged(object sender, PropertyChangedEventArgs e)
{
var reset = new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Reset);
this.OnCollectionChanged(reset);
}
}
}
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