停止.net控制台应用程序关闭

Sil*_*key 6 .net console

有没有办法阻止.NET控制台应用程序被关闭?我有一个遵循这种模式的应用程序:

while (true)
{
    string x = Console.ReadLine();
    StartLongRunningTaskOnSeparateThread(x);
}
Run Code Online (Sandbox Code Playgroud)

问题是可以关闭控制台窗口(因此切断长时间运行的任务).控制台应用程序是否存在Forms.OnClosing事件的等效项?

编辑 - 我不是想创造一些不可能杀人的东西,也许不会发出警告信息e..g"嘿,我还没有完成.你确定要关闭我吗?"

EDIT2 - 通过"x"按钮防止不合时宜的退出比阻止Ctrl-C(我使用过Console.TreatControlCAsInput = true;)更重要.假设为此目的,任何启动任务管理器的人都想要杀死程序,以至于他们应该能够.并且最终用户宁愿看到警告而不是意外取消他们长时间运行的任务.

bea*_*ach 10

这是我尝试解决这个问题.任务管理器仍然可以关闭应用程序.但是,我的想法是尝试检测何时关闭然后重新启动它.但是,我没有实施那部分.

以下程序将检测到CTRL-C && CTRL-BREAK并将继续运行.

编辑:删除"X"按钮

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.ComponentModel;
using System.Runtime.InteropServices;
using System.Diagnostics;

namespace DoNotCloseMe
{
    class Program
    {

        const string _title = "DO NOT CLOSE - Important Program";

        static void Main(string[] args)
        {

            Console.Title = _title;

            IntPtr hMenu = Process.GetCurrentProcess().MainWindowHandle;
            IntPtr hSystemMenu = GetSystemMenu(hMenu, false);

            EnableMenuItem(hSystemMenu, SC_CLOSE, MF_GRAYED);
            RemoveMenu(hSystemMenu, SC_CLOSE, MF_BYCOMMAND);

            WriteConsoleHeader();

            //This function only seems to be called once.
            //After calling MainLoop() below, CTRL-C && CTRL-BREAK cause Console.ReadLine() to return NULL 
            Console.CancelKeyPress += (sender, e) =>
            {
                Console.WriteLine("Clean-up code invoked in CancelKeyPress handler.");
                Console.WriteLine("Key Pressed: {0}", e.SpecialKey.ToString());
                System.Threading.Thread.Sleep(1000);
                MainLoop();
                // The application terminates directly after executing this delegate.
            };

            MainLoop();

        }

        private static void MainLoop()
        {
            while (true)
            {
                WriteConsoleHeader();
                string x = Console.ReadLine();
                if (!String.IsNullOrEmpty(x))
                {
                    switch (x.ToUpperInvariant())
                    {
                        case "EXIT":
                        case "QUIT":
                            System.Environment.Exit(0);
                            break;
                        default:
                            StartLongRunningTaskOnSeparateThread(x);
                            break;
                    }

                }
            }
        }

        private static void StartLongRunningTaskOnSeparateThread(string command)
        {
            var bg = new System.ComponentModel.BackgroundWorker();
            bg.WorkerReportsProgress = false;
            bg.WorkerSupportsCancellation = false;

            bg.DoWork += (sender, args) =>
            {
                var sleepTime = (new Random()).Next(5000);
                System.Threading.Thread.Sleep(sleepTime);
            };


            bg.RunWorkerCompleted += (sender, args) =>
            {
                Console.WriteLine("Commmand Complete: {0}", command);
            };

            bg.RunWorkerAsync();

        }

        private static void WriteConsoleHeader()
        {
            Console.Clear();
            Console.WriteLine(new string('*', Console.WindowWidth - 1));
            Console.WriteLine(_title);
            Console.WriteLine(new string('*', Console.WindowWidth - 1));
            Console.WriteLine("Please do not close this program.");
            Console.WriteLine("It is maintaining the space/time continuum.");
            Console.WriteLine("If you close it, Q will not be happy and you will be assimilated.");
            Console.WriteLine(new string('*', Console.WindowWidth - 1));
            Console.WriteLine("Development Mode: Use \"EXIT\" or \"QUIT\" to exit application.");
            Console.WriteLine(new string('*', Console.WindowWidth - 1));
        }

        #region "Unmanaged"

        [DllImport("user32.dll")]
        static extern bool EnableMenuItem(IntPtr hMenu, uint uIDEnableItem, uint uEnable);

        [DllImport("user32.dll")]
        static extern IntPtr GetSystemMenu(IntPtr hWnd, bool bRevert);

        [DllImport("user32.dll")]
        static extern IntPtr RemoveMenu(IntPtr hMenu, uint nPosition, uint wFlags);

        internal const uint SC_CLOSE = 0xF060;
        internal const uint MF_GRAYED = 0x00000001;
        internal const uint MF_BYCOMMAND = 0x00000000;

        #endregion
    }
}
Run Code Online (Sandbox Code Playgroud)