我不确定您想要裁剪,但您想要遮盖图像。这很容易做到,但您最终会发现它适用于某些图像,而不适用于其他图像。这是因为您需要在图像中拥有正确的 Alpha 通道。
这是我使用的代码,是从 stackoverflow 获得的。(将 UIView 转换为 UIImage 时出现透明度问题)
CGImageRef CopyImageAndAddAlphaChannel(CGImageRef sourceImage) {
CGImageRef retVal = NULL;
size_t width = CGImageGetWidth(sourceImage);
size_t height = CGImageGetHeight(sourceImage);
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
CGContextRef offscreenContext = CGBitmapContextCreate(NULL, width, height,
8, 0, colorSpace, kCGImageAlphaPremultipliedFirst);
if (offscreenContext != NULL) {
CGContextDrawImage(offscreenContext, CGRectMake(0, 0, width, height), sourceImage);
retVal = CGBitmapContextCreateImage(offscreenContext);
CGContextRelease(offscreenContext);
}
CGColorSpaceRelease(colorSpace);
return retVal;
}
- (UIImage*)maskImage:(UIImage *)image withMask:(UIImage *)maskImage {
CGImageRef maskRef = maskImage.CGImage;
CGImageRef mask = CGImageMaskCreate(CGImageGetWidth(maskRef),
CGImageGetHeight(maskRef),
CGImageGetBitsPerComponent(maskRef),
CGImageGetBitsPerPixel(maskRef),
CGImageGetBytesPerRow(maskRef),
CGImageGetDataProvider(maskRef), NULL, false);
CGImageRef sourceImage = [image CGImage];
CGImageRef imageWithAlpha = sourceImage;
//add alpha channel for images that don't have one (ie GIF, JPEG, etc...)
//this however has a computational cost
// needed to comment out this check. Some images were reporting that they
// had an alpha channel when they didn't! So we always create the channel.
// It isn't expected that the wheelin application will be doing this a lot so
// the computational cost isn't onerous.
//if (CGImageGetAlphaInfo(sourceImage) == kCGImageAlphaNone) {
imageWithAlpha = CopyImageAndAddAlphaChannel(sourceImage);
//}
CGImageRef masked = CGImageCreateWithMask(imageWithAlpha, mask);
CGImageRelease(mask);
//release imageWithAlpha if it was created by CopyImageAndAddAlphaChannel
if (sourceImage != imageWithAlpha) {
CGImageRelease(imageWithAlpha);
}
UIImage* retImage = [UIImage imageWithCGImage:masked];
CGImageRelease(masked);
return retImage;
}
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你这样称呼它:
customImage = [customImage maskImage:customImage withMask:[UIImage imageNamed:@"CircularMask.png"]];
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在本例中,我使用圆形蒙版来制作圆形图像。您需要制作适合您需要的不规则面具。
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