use*_*828 3 c# unity-game-engine ios unityscript prime31
这在UnityScript中会是什么样子?
void playerDataLoaded( List< GameCenterPlayer > players )
{
foreach( GameCenterPlayer p in players )
// do something with p
}
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玩家是列表而不是数组.
我正在尝试处理来自Apple GameCenter的事件响应,它返回一个电镀属性列表.这些是错误:
"长度不是对象播放器的成员"
"类型'对象'(播放器)不支持切片"
使用iOS Game Center,Unity和prime31 GameCenter插件.
function removePlayersDataLoaded(players){
for(var i = 0; i < players.length; i++){
var p = players[i];
// do something with p
}
}
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