Suc*_*chi 89 iphone selector ios performselector
我是一个iOS新手.我有一个选择器方法如下 -
- (void) fooFirstInput:(NSString*) first secondInput:(NSString*) second
{
}
Run Code Online (Sandbox Code Playgroud)
我正在尝试实现这样的东西 -
[self performSelector:@selector(fooFirstInput:secondInput:) withObject:@"first" withObject:@"second" afterDelay:15.0];
Run Code Online (Sandbox Code Playgroud)
但这给了我一个错误说 -
Instance method -performSelector:withObject:withObject:afterDelay: not found
Run Code Online (Sandbox Code Playgroud)
关于我缺少什么的任何想法?
val*_*ine 140
就个人而言,我认为更接近您的需求的解决方案是使用NSInvocation.
像下面这样的东西会做的工作:
indexPath和 dataSource是在同一方法中定义的两个实例变量.
SEL aSelector = NSSelectorFromString(@"dropDownSelectedRow:withDataSource:");
if([dropDownDelegate respondsToSelector:aSelector]) {
NSInvocation *inv = [NSInvocation invocationWithMethodSignature:[dropDownDelegate methodSignatureForSelector:aSelector]];
[inv setSelector:aSelector];
[inv setTarget:dropDownDelegate];
[inv setArgument:&(indexPath) atIndex:2]; //arguments 0 and 1 are self and _cmd respectively, automatically set by NSInvocation
[inv setArgument:&(dataSource) atIndex:3]; //arguments 0 and 1 are self and _cmd respectively, automatically set by NSInvocation
[inv invoke];
}
Run Code Online (Sandbox Code Playgroud)
Mic*_*ann 98
因为没有[NSObject performSelector:withObject:withObject:afterDelay:]方法这样的东西.
您需要将要发送的数据封装到单个Objective C对象(例如NSArray,NSDictionary,某些自定义Objective C类型)中,然后将其传递给[NSObject performSelector:withObject:afterDelay:]众所周知和喜爱的方法.
例如:
NSArray * arrayOfThingsIWantToPassAlong =
[NSArray arrayWithObjects: @"first", @"second", nil];
[self performSelector:@selector(fooFirstInput:)
withObject:arrayOfThingsIWantToPassAlong
afterDelay:15.0];
Run Code Online (Sandbox Code Playgroud)
Fir*_*eer 34
您可以将参数打包到一个对象中,并使用辅助方法将原始方法称为Michael,现在其他人已建议.
另一个选项是dispatch_after,它将占用一个块并在某个时间将其入队.
double delayInSeconds = 15.0;
dispatch_time_t popTime = dispatch_time(DISPATCH_TIME_NOW, delayInSeconds * NSEC_PER_SEC);
dispatch_after(popTime, dispatch_get_main_queue(), ^(void){
[self fooFirstInput:first secondInput:second];
});
Run Code Online (Sandbox Code Playgroud)
或者,正如您已经发现的那样,如果您不需要延迟,您可以使用 - performSelector:withObject:withObject:
最简单的选择是修改你的方法以获取包含两个参数的单个参数,例如NSArray或NSDictionary(或者添加第二个接受单个参数的方法,解压缩它,调用第一个方法,然后调用第二个方法)延迟).
例如,你可以有类似的东西:
- (void) fooOneInput:(NSDictionary*) params {
NSString* param1 = [params objectForKey:@"firstParam"];
NSString* param2 = [params objectForKey:@"secondParam"];
[self fooFirstInput:param1 secondInput:param2];
}
Run Code Online (Sandbox Code Playgroud)
然后打电话给你,你可以这样做:
[self performSelector:@selector(fooOneInput:)
withObject:[NSDictionary dictionaryWithObjectsAndKeys: @"first", @"firstParam", @"second", @"secondParam", nil]
afterDelay:15.0];
Run Code Online (Sandbox Code Playgroud)
- (void) callFooWithArray: (NSArray *) inputArray
{
[self fooFirstInput: [inputArray objectAtIndex:0] secondInput: [inputArray objectAtIndex:1]];
}
- (void) fooFirstInput:(NSString*) first secondInput:(NSString*) second
{
}
Run Code Online (Sandbox Code Playgroud)
并称之为:
[self performSelector:@selector(callFooWithArray) withObject:[NSArray arrayWithObjects:@"first", @"second", nil] afterDelay:15.0];
Run Code Online (Sandbox Code Playgroud)
你可以在这里找到提供的所有类型的performSelector:方法:
有许多变化,但没有一个版本需要多个对象以及延迟.您需要在NSArray或NSDictionary中包装您的参数.
- performSelector:
- performSelector:withObject:
- performSelector:withObject:withObject:
– performSelector:withObject:afterDelay:
– performSelector:withObject:afterDelay:inModes:
– performSelectorOnMainThread:withObject:waitUntilDone:
– performSelectorOnMainThread:withObject:waitUntilDone:modes:
– performSelector:onThread:withObject:waitUntilDone:
– performSelector:onThread:withObject:waitUntilDone:modes:
– performSelectorInBackground:withObject:
Run Code Online (Sandbox Code Playgroud)