我试图制作我认为是WPF中的简单Panel,它具有以下属性:
如果孩子的组合高度小于可用高度,则所有孩子都显示在他们想要的高度.
如果孩子的组合高度大于可用高度,则所有孩子都会减少相同的百分比高度以适应.
我的面板看起来像这样:
public class MyStackPanel : Panel
{
protected override Size MeasureOverride(Size availableSize)
{
Size requiredSize = new Size();
foreach (UIElement e in InternalChildren)
{
e.Measure(availableSize);
requiredSize.Height += e.DesiredSize.Height;
requiredSize.Width = Math.Max(requiredSize.Width, e.DesiredSize.Width);
}
return new Size(
Math.Min(availableSize.Width, requiredSize.Width),
Math.Min(availableSize.Height, requiredSize.Height));
}
protected override Size ArrangeOverride(Size finalSize)
{
double requiredHeight = 0;
foreach (UIElement e in InternalChildren)
{
requiredHeight += e.DesiredSize.Height;
}
double scale = 1;
if (requiredHeight > finalSize.Height)
{
scale = finalSize.Height / requiredHeight;
}
double y = 0;
foreach (UIElement e in InternalChildren)
{
double height = e.DesiredSize.Height * scale;
e.Arrange(new Rect(0, y, finalSize.Width, height));
y += height;
}
return finalSize;
}
}
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我的测试XAML看起来像这样:
<Window x:Class="WpfApplication1.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:sys="clr-namespace:System;assembly=mscorlib"
xmlns:local="clr-namespace:WpfApplication1"
Title="MainWindow" Height="300" Width="300">
<Window.Resources>
<x:Array x:Key="Items" Type="{x:Type sys:String}">
<sys:String>Item1</sys:String>
<sys:String>Item2</sys:String>
<sys:String>Item3</sys:String>
<sys:String>Item4</sys:String>
</x:Array>
</Window.Resources>
<local:MyStackPanel>
<ListBox ItemsSource="{StaticResource Items}"/>
<ListBox ItemsSource="{StaticResource Items}"/>
<ListBox ItemsSource="{StaticResource Items}"/>
<ListBox ItemsSource="{StaticResource Items}"/>
<ListBox ItemsSource="{StaticResource Items}"/>
</local:MyStackPanel>
</Window>
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但输出看起来像这样:

如您所见,项目是剪切 - 列表框应显示滚动条.儿童用品不符合安排通行证中给予他们的尺寸.
从我的调查来看,似乎你不能给安排通道中的控件提供比测量通道中更小的尺寸.
但是,我不能这样做,因为我需要测量传递的结果才能知道在传递通道中给孩子们的大小.
这似乎是鸡和鸡蛋的情况.WPF中的布局是否已损坏?当然,措施通过应该只是一个措施通过?
在您的情况下,问题是您将每个子节点的所有可用空间传递给它的Measure调用(e.Measure(availableSize)).但是你只需要传递你实际要给它们的部分空间.像这样:
protected override Size MeasureOverride(Size availableSize)
{
Size requiredSize = new Size();
var itemAvailableSize = new Size(availableSize.Width, availableSize.Height / InternalChildren.Count);
foreach (UIElement e in InternalChildren)
{
e.Measure(itemAvailableSize);
requiredSize.Height += e.DesiredSize.Height;
requiredSize.Width = Math.Max(requiredSize.Width, e.DesiredSize.Width);
}
return new Size(
Math.Min(availableSize.Width, requiredSize.Width),
Math.Min(availableSize.Height, requiredSize.Height));
}
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更新:
如果当您打算给各个项目的大小是不容易计算基础上availableSize的,取决于所需尺寸等物品,你可以做第一轮的测量上通过的所有项目double.PositiveInfinity作为Height.之后,您将知道每件物品的大小,并且您可以计算出您实际要为每件物品提供多少空间.然后,您需要再次使用计算的空间调用Measure.
这是一个例子:
protected override Size MeasureOverride(Size availableSize)
{
var requiredSize = new Size();
double allItemsHeight = 0;
foreach (UIElement e in InternalChildren)
{
e.Measure(new Size(availableSize.Width, double.PositiveInfinity));
allItemsHeight += e.DesiredSize.Height;
}
double scale = 1;
if (allItemsHeight > availableSize.Height)
{
scale = availableSize.Height / allItemsHeight;
}
foreach (UIElement e in InternalChildren)
{
double height = e.DesiredSize.Height * scale;
e.Measure(new Size(availableSize.Width, height));
requiredSize.Height += e.DesiredSize.Height;
requiredSize.Width = Math.Max(requiredSize.Width, e.DesiredSize.Width);
}
return new Size(
Math.Min(availableSize.Width, requiredSize.Width),
Math.Min(availableSize.Height, requiredSize.Height));
}
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