当我从提取的源代码树中的neo文件夹运行scons命令时,我得到以下输出:
nroach44@ASUS-P5G43T-U1110:~/Source/doom3engine/neo$ scons
scons: Reading SConscript files ...
Loading build configuration from site.conf:
BUILD_GAMEPAK='0'
JOBS='1'
DEDICATED='0'
SILENT='0'
GL_HARDLINK='0'
ID_MCHECK='2'
BUILD_ROOT='build'
ALSA='1'
CC='gcc'
TARGET_D3XP='1'
TARGET_CORE='1'
BUILD='debug'
TARGET_GAME='1'
TARGET_MONO='0'
BASEFLAGS=''
CXX='g++'
NOCURL='0'
DEBUG_MEMORY='0'
IDNET_HOST=''
LIBC_MALLOC='1'
ID_NOLANADDRESS='0'
TARGET_DEMO='0'
AttributeError: 'SConsEnvironment' object has no attribute 'M4':
File "/home/nroach44/Source/doom3engine/neo/SConstruct", line 422:
SConscript( g_build + '/core/glimp/sys/scons/SConscript.gl' )
File "/usr/lib/scons/SCons/Script/SConscript.py", line 614:
return method(*args, **kw)
File "/usr/lib/scons/SCons/Script/SConscript.py", line 551:
return _SConscript(self.fs, *files, **subst_kw)
File "/usr/lib/scons/SCons/Script/SConscript.py", line 260:
exec _file_ in call_stack[-1].globals
File "/home/nroach44/Source/doom3engine/neo/build/debug/core/glimp/sys/scons/SConscript.gl", line 69:
gl_env.M4( i_m4, i_m4 + '.m4' )
Run Code Online (Sandbox Code Playgroud)
我不知道它是否遗漏了什么,没有引用某些东西或什么.从新提取到新文件夹也会发生这种情况.
谢谢!
小智 11
sudo apt-get install m4
那个问题对我而言......
然后我得到了:
scons:完成阅读SConscript文件.scons:构建目标... scons:构建相关的VariantDir目标:build/debug/core/glimp build/debug/core build/debug/game build/debug/d3xp g ++ -o build/debug/d3xp/d3xp/AF.os -c -fPIC -pipe -Wall -Wno-unknown-pragmas -fmessage-length = 0 -fpermissive -fvisibility = hidden -m32 -g -O1 -D_DEBUG -fno-strict-aliasing -D_D3XP -DCTF -DGAME_DLL d3xp/AF. cpp在d3xp /../ idlib/precompiled.h中包含的文件:142:0,来自d3xp/AF.cpp:29:d3xp /../ idlib /../ renderer/qgl.h:51:19:致命错误:GL/gl.h:没有终止此类文件或目录编译.scons:***[build/debug/d3xp/d3xp/AF.os]错误1 scons:由于错误导致构建终止.
修正者:
sudo apt-get install libgl1-mesa-dev
然后得到:
在build/debug/core/glimp/sys/linux/glimp_dlopen.cpp中包含的文件中:3:0:./ sys/linux/local.h:40:38:致命错误:X11/extensions/xf86vmode.h:否此类文件或目录编译已终止.scons:***[build/debug/core/glimp/sys/linux/glimp_dlopen.o]错误1 scons:由于错误导致构建终止.
修正者:
sudo apt-get install libxxf86vm-dev
然后得到:
在openal/stubs.cpp中包含的文件中:29:0:openal /../ sound/snd_local.h:44:19:致命错误:AL/al.h:没有终止此类文件或目录编译.
修正者:
sudo apt-get install libopenal-dev
然后得到:
在sys/linux/sound.cpp中包含的文件中:42:0:sys/linux/sound.h:90:28:致命错误:alsa/asoundlib.h:没有终止此类文件或目录编译.scons:***[build/debug/core/sys/linux/sound.o]错误1 scons:由于错误导致构建终止.
修正者:
sudo apt-get install libasound2-dev
然后得到:
/ usr/bin/ld:找不到-lz collect2:ld返回1退出状态scons:***[build/debug/core/sys/scons/doom]错误1 scons:由于错误导致构建终止.
修正者:
sudo apt-get install g ++ - multilib gcc-multilib sudo apt-get install zlib1g-dev
最后:
安装文件:"build/debug/core/sys/scons/doom"as"doom.x86"安装文件:"build/debug/game/sys/scons/libgame.so"as"gamex86-base.so"安装文件:"build/debug/d3xp/sys/scons/libgame.so"为"gamex86-d3xp.so"scons:完成构建目标.
另请查看:http: //mapopa.blogspot.com/2011/11/building-doom3-gpl-code-on-ubuntu.html
| 归档时间: |
|
| 查看次数: |
4740 次 |
| 最近记录: |