Seo*_*gHo 6 cocoa-touch drawing core-graphics objective-c
我正在制作一个手指画应用程序,我很难给我的画笔一个漂亮的画笔般的感觉和纹理.
我有这个代码:
UIColor * brushTexture = [UIColor colorWithPatternImage:[UIImage imageNamed:@"Brush_Black.png"]];
CGContextSetStrokeColorWithColor(UIGraphicsGetCurrentContext(), brushTexture.CGColor);
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但我的输出是这样的:

我的画笔的纹理是平铺的.如何使其适合笔划大小并停止图像的平铺?
在这里我找到了解决方案!
UIImage *texture = [UIImage imageNamed:"brush.png"]
CGPoint vector = CGPointMake(currentPoint.x - endPoint.x, currentTPoint.y - endPoint.y);
CGFloat distance = hypotf(vector.x, vector.y);
vector.x /= distance;
vector.y /= distance;
for (CGFloat i = 0; i < distance; i += 1.0f) {
CGPoint p = CGPointMake(endPoint.x + i * vector.x, endPoint.y + i * vector.y);
[texture drawAtPoint:p blendMode:blendMode alpha:0.5f];
}
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