Mat*_*Vad 50 iphone xcode objective-c uislider ios
我正在尝试创建一个UISlider允许您从数组中选择的东西.每个滑块位置应该是等距的,滑块应该对齐每个位置,而不是在它们之间平滑滑动.(这是在滑动件的行为Settings> General> Text Size,这是在IOS 7.引入)
我想要选择的数字是: -3, 0, 2, 4, 7, 10, and 12.
(我对Objective-C很新,所以一个完整的代码示例比代码片段更有用.=)
mat*_*tsr 119
其他一些答案可以解决,但这会在滑块的每个位置之间提供相同的固定空间.在此示例中,您将滑块位置视为包含您感兴趣的实际数值的数组的索引.
@interface MyViewController : UIViewController {
UISlider *slider;
NSArray *numbers;
}
@end
@implementation MyViewController
- (void)viewDidLoad {
[super viewDidLoad];
slider = [[UISlider alloc] initWithFrame:self.view.bounds];
[self.view addSubview:slider];
// These number values represent each slider position
numbers = @[@(-3), @(0), @(2), @(4), @(7), @(10), @(12)];
// slider values go from 0 to the number of values in your numbers array
NSInteger numberOfSteps = ((float)[numbers count] - 1);
slider.maximumValue = numberOfSteps;
slider.minimumValue = 0;
// As the slider moves it will continously call the -valueChanged:
slider.continuous = YES; // NO makes it call only once you let go
[slider addTarget:self
action:@selector(valueChanged:)
forControlEvents:UIControlEventValueChanged];
}
- (void)valueChanged:(UISlider *)sender {
// round the slider position to the nearest index of the numbers array
NSUInteger index = (NSUInteger)(slider.value + 0.5);
[slider setValue:index animated:NO];
NSNumber *number = numbers[index]; // <-- This numeric value you want
NSLog(@"sliderIndex: %i", (int)index);
NSLog(@"number: %@", number);
}
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我希望有所帮助,祝你好运.
class MySliderStepper: UISlider {
private let values: [Float]
private var lastIndex: Int? = nil
let callback: (Float) -> Void
init(frame: CGRect, values: [Float], callback: @escaping (_ newValue: Float) -> Void) {
self.values = values
self.callback = callback
super.init(frame: frame)
self.addTarget(self, action: #selector(handleValueChange(sender:)), for: .valueChanged)
let steps = values.count - 1
self.minimumValue = 0
self.maximumValue = Float(steps)
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
@objc func handleValueChange(sender: UISlider) {
let newIndex = Int(sender.value + 0.5) // round up to next index
self.setValue(Float(newIndex), animated: false) // snap to increments
let didChange = lastIndex == nil || newIndex != lastIndex!
if didChange {
let actualValue = self.values[newIndex]
self.callback(actualValue)
}
}
}
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如果步骤之间有规则的空格,则可以将其用作15值:
@IBAction func timeSliderChanged(sender: UISlider) {
let newValue = Int(sender.value/15) * 15
sender.setValue(Float(newValue), animated: false)
}
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这适用于我的特殊情况,使用@IBDesignable:
需要偶数,整数间隔:
@IBDesignable
class SnappableSlider: UISlider {
@IBInspectable
var interval: Int = 1
override init(frame: CGRect) {
super.init(frame: frame)
setUpSlider()
}
required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
setUpSlider()
}
private func setUpSlider() {
addTarget(self, action: #selector(handleValueChange(sender:)), for: .valueChanged)
}
@objc func handleValueChange(sender: UISlider) {
let newValue = (sender.value / Float(interval)).rounded() * Float(interval)
setValue(Float(newValue), animated: false)
}
}
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