我试图将字符串写入内存流,但失败并显示错误消息:
Memory stream is not expandable.
Run Code Online (Sandbox Code Playgroud)
产生此问题的代码行:
context.Response.Filter = new System.IO.MemoryStream(System.Text.Encoding.UTF8.GetBytes(myPage));
Run Code Online (Sandbox Code Playgroud)
有人有解决方法/解决方法吗?
堆栈跟踪:
[NotSupportedException: Memory stream is not expandable.]
System.IO.MemoryStream.set_Capacity(Int32 value) +9385744
System.IO.MemoryStream.EnsureCapacity(Int32 value) +50
System.IO.MemoryStream.Write(Byte[] buffer, Int32 offset, Int32 count) +265
System.Web.HttpWriter.FilterIntegrated(Boolean finalFiltering, IIS7WorkerRequest wr) +9155697
System.Web.HttpResponse.FilterOutput() +159
System.Web.CallFilterExecutionStep.System.Web.HttpApplication.IExecutionStep.Execute() +52
System.Web.HttpApplication.ExecuteStep(IExecutionStep step, Boolean& completedSynchronously) +75
Run Code Online (Sandbox Code Playgroud)
msa*_*het 79
以下代码适用于我
public class Foo
{
public static void Main()
{
var myPage = "test string";
var repo = new System.IO.MemoryStream(System.Text.Encoding.UTF8.GetBytes(myPage));
}
}
Run Code Online (Sandbox Code Playgroud)
似乎正确的方法是MemoryStream
使用默认构造函数创建
var repo = new System.IO.MemoryStream();
Run Code Online (Sandbox Code Playgroud)
然后写信给它
var stringBytes = System.Text.Encoding.UTF8.GetBytes(myPage);
repo.Write(stringBytes, 0, stringBytes.Length);
Run Code Online (Sandbox Code Playgroud)
如果您希望能够正常读取流(例如使用StreamReader),那么您还需要调用:
repo.Seek(0, SeekOrigin.Begin);
Run Code Online (Sandbox Code Playgroud)
附加数据的自定义流会更合适。
最少测试。假设您希望在刷新流时写入文本,然后仅写入一次。
public class AppendTextFilter : Stream
{
private Stream Filter { get; set; }
private string Text { get; set; }
private bool TextWritten { get; set; }
public AppendTextFilter( Stream filter, string text )
{
this.Filter = filter;
this.Text = text;
}
public override bool CanRead { get { return Filter.CanRead; } }
public override bool CanSeek { get { return Filter.CanSeek; } }
public override bool CanWrite { get { return Filter.CanWrite; } }
public override void Flush()
{
if (!TextWritten)
{
var bytes = Encoding.UTF7.GetBytes( Text );
Filter.Write( bytes, 0, bytes.Length );
TextWritten = true;
}
Filter.Flush();
}
public override long Length { get { return Filter.Length + Text.Length; } }
public override long Position
{
get
{
return Filter.Position;
}
set
{
Filter.Position = value;
}
}
public override int Read( byte[] buffer, int offset, int count )
{
return Filter.Read( buffer, offset, count );
}
public override long Seek( long offset, SeekOrigin origin )
{
return Filter.Seek( offset, origin );
}
public override void SetLength( long value )
{
Filter.SetLength( value );
}
public override void Write( byte[] buffer, int offset, int count )
{
Filter.Write( buffer, offset, count );
}
}
Run Code Online (Sandbox Code Playgroud)
归档时间: |
|
查看次数: |
75353 次 |
最近记录: |