los*_*110 6 android suspend native-activity android-activity
我从JavaActivity调用NativeActivity.我的NativeActivity的切入点是
android_main(struct android_app* state)
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在结束时,我打电话
ANativeActivity_finish
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但是我的本机活动只是挂起,而不是返回到调用它的Java Activity(它只是简单地使用startActivity
).好像它处于暂停状态.我可以让它返回到上一个活动的唯一方法是exit(0)
在我的android_main结束时调用,但这会杀死进程并导致其他问题.
如何成功退出NativeActivity并返回调用它的JavaActivity?
小智 7
我遇到了同样的问题.基本上它适用于我在主循环中调用ANativeActivity_finish(..)时,因为它在静态无效android_app_destroy(struct android_app)中调用ANativeActivity_finish(..)后,通过将state-> destroyRequested设置为1来使状态无效并完成应用程序本身*android_app)(android_native_app_glue.c C:173).
void android_main(struct android_app* state)
{
// Attach current state if needed
state->activity->vm->AttachCurrentThread(&state->activity->env, NULL);
...
// our main loop for the app. Will only return once the game is really finished.
while (true) {
...
while ((ident=ALooper_pollAll(engine.animating ? 0 : -1, NULL, &events,(void**)&source)) >= 0) {
...
// Check if we are exiting. Which is the case once we called ANativeActivity_finish(state->activity);
if (state->destroyRequested != 0)
{
// Quit our app stuff herehere
// detatch from current thread (if we have attached in the beginning)
state->activity->vm->DetachCurrentThread();
// return the main, so we get back to our java activity which calle the nativeactivity
return;
}
}
if (engine.animating)
{
// animation stuff here
}
// if our app told us to finish
if(Closed)
{
ANativeActivity_finish(state->activity);
}
}
}
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嗯,现在为时已晚,我想,但是我花了很多时间在上面,因为我找不到闷热,所以我在这里发布给每个遇到同样问题的人.有关分离和附加调用的其他棘手内容的更多信息可以在这里找到:直接在c ++中访问Android APK资产数据,无需Asset Manager和复制
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